Help or Hindrance? The Role of Familiarity in Collaborative Product Development

Karthik Ramachandran, Necati Tereyağoğlu, Murat E. Unal
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引用次数: 9

Abstract

Problem definition: For products developed through a collaboration of specialized groups, success requires craft and engineering ingenuity from designers who focus on specific attributes, coupled with synchronized coordination between various design groups. We study the relationship between a development team’s composition and the performance of the new product. Academic / Practical Relevance: While shared work experience in the team -- or familiarity -- can improve coordination, it can deter creativity. We provide empirical evidence regarding the effects of overall team familiarity, familiarity within and across roles, and the formative experiences of teams on the performance of innovative products. We offer actionable insights for improving the formation of new product development teams. Methodology: We empirically study product development in the video game industry by coupling a granular database of development credits with sales data for video games. Our novel dataset includes the performance of 752 games, supplemented with the work histories of 13,230 contributors recorded over 100,000 prior games. Results: Overall, team familiarity is associated with a decrease in the product’s market performance. This is driven by the negative effect of familiarity among designers, and the negative effect of familiarity between designers and coordinators. While familiarity among coordinators has a positive effect on performance, it is insufficient to overcome the negative effect seen in creative roles. Further, the positive effect of familiarity among coordinators is stronger when the familiarity is built through coordination roles (rather than design roles). Managerial Implications: Firms can improve the performance of new product development teams by actively considering familiarity among team members. Specifically, our results suggest that infusing fluidity in creative roles and maintaining stability in coordination roles could improve the performance of new products.
帮助还是阻碍?熟悉度在协同产品开发中的作用
问题定义:对于通过专业团队合作开发的产品,成功需要专注于特定属性的设计师的工艺和工程独创性,以及不同设计团队之间的同步协调。我们研究了开发团队的组成和新产品性能之间的关系。学术/实践相关性:虽然在团队中分享工作经验——或熟悉度——可以提高协调能力,但它会阻碍创造力。我们提供了关于整体团队熟悉度,角色内部和跨角色熟悉度以及团队形成经验对创新产品绩效的影响的经验证据。我们为改进新产品开发团队的形成提供可操作的见解。方法:我们通过将开发信用的颗粒数据库与电子游戏的销售数据相结合,对电子游戏行业的产品开发进行实证研究。我们的新数据集包括752场比赛的表现,以及13230名贡献者记录的超过10万场比赛的工作历史。结果:总体而言,团队熟悉度与产品市场表现的下降有关。这是由设计师之间熟悉度的负面影响,以及设计师和协调者之间熟悉度的负面影响所驱动的。虽然协调人之间的熟悉程度对绩效有积极影响,但不足以克服创造性角色的负面影响。此外,当熟悉度是通过协调角色(而不是设计角色)建立时,协调人之间的熟悉度的积极作用更强。管理启示:企业可以通过积极考虑团队成员之间的熟悉度来提高新产品开发团队的绩效。具体而言,我们的研究结果表明,在创意角色中注入流动性,在协调角色中保持稳定性,可以提高新产品的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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