The Effects of the Use of Serious Game in Eco-Driving Training

Q1 Computer Science
H. Hrimech, Sabrina Beloufa, F. Mérienne, J. Boucheix, Fabrice Cauchard, Joël Vedrenne, A. Kemeny
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引用次数: 2

Abstract

Serious games present a promising approach to training and learning. The player is engaged in a virtual environment for a purpose beyond pure entertainment, all while having fun. In this paper, we investigate the effects of the use of serious game in eco-driving training. An approach has been developed in order to improve players’ practical skills in term of eco driving. This approach is based on the development of driving simulation based on serious game, integrating a multisensorial guidance system with metaphors including visual messages (information on fuel consumption, ideal speed area, gearbox management…) and sounds (spatialized sounds, voice messages…). The results demonstrate that the serious game influence positively the behavior of inexperienced drivers in ecological driving, leading to a significant reduction (up to 10%) of their CO2 emission. This work brings also some guidelines for the design process. The experiences lead to a determination of the best eco-driving rules allowing a significant reduction of CO2 emission.
严肃游戏在生态驾驶训练中的应用效果
严肃游戏是一种很有前途的训练和学习方法。玩家沉浸在虚拟环境中是为了超越纯粹的娱乐,同时获得乐趣。本文研究了在生态驾驶训练中运用严肃游戏的效果。为了提高玩家在生态驾驶方面的实际技能,开发者开发了一种方法。该方法基于基于严肃游戏的驾驶模拟的发展,集成了一个多感官制导系统,包括视觉信息(油耗信息、理想速度区域、变速箱管理等)和声音(空间化声音、语音信息等)。结果表明,严重博弈对无经验驾驶员的生态驾驶行为产生积极影响,导致其CO2排放量显著降低(最高可达10%)。这项工作也为设计过程带来了一些指导方针。这些经验导致了最佳生态驾驶规则的确定,从而大大减少了二氧化碳的排放。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Frontiers in ICT
Frontiers in ICT Computer Science-Computer Networks and Communications
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