3D SCENE RECONSTRUCTION SYSTEM BASED ON A MOBILE DEVICE

IF 0.2 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Damiano Oriti, A. Sanna, Francesco De Pace, Federico Manuri, Francesco Tamburello, Fabrizio Ronzino
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引用次数: 0

Abstract

Augmented reality (AR) and virtual reality (VR) applications can take advantage of efficient digitalization of real objects as reconstructed elements can allow users a better connection between real and virtual worlds than using pre-set 3D CAD models. Technology advances contribute to the spread of AR and VR technologies, which are always more diffuse and popular. On the other hand, the design and implementation of virtual and extended worlds is still an open problem; affordable and robust solutions to support 3D object digitalization is still missing. This work proposes a reconstruction system that allows users to receive a 3D CAD model starting from a single image of the object to be digitalized and reconstructed. A smartphone can be used to take a photo of the object under analysis and a remote server performs the reconstruction process by exploiting a pipeline of three Deep Learning methods. Accuracy and robustness of the system have been assessed by several experiments and the main outcomes show how the proposed solution has a comparable accuracy (chamfer distance) with the state-of-the-art methods for 3D object reconstruction.
基于移动设备的三维场景重建系统
增强现实(AR)和虚拟现实(VR)应用可以利用真实物体的高效数字化,因为重建的元素可以让用户更好地连接真实世界和虚拟世界,而不是使用预先设置的3D CAD模型。技术进步促进了AR和VR技术的传播,它们总是更加分散和普及。另一方面,虚拟和扩展世界的设计和执行仍然是一个悬而未决的问题;支持3D对象数字化的经济且强大的解决方案仍然缺乏。这项工作提出了一个重建系统,允许用户从要数字化和重建的对象的单个图像开始接收3D CAD模型。智能手机可以用来拍摄被分析对象的照片,远程服务器通过利用三种深度学习方法的管道来执行重建过程。系统的准确性和鲁棒性已经通过几个实验进行了评估,主要结果表明,所提出的解决方案与最先进的3D物体重建方法具有相当的精度(倒角距离)。
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来源期刊
IADIS-International Journal on Computer Science and Information Systems
IADIS-International Journal on Computer Science and Information Systems COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
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