What Participation Creates in Experimental Design Practices. The Case of a Mobile Third Place Built in a Retirement Home

M. Royer
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引用次数: 1

Abstract

This article explores the rise of a new generation of practices combining architecture, design, and art, trying to answer the transition issues faced by society. It develops original operating procedures, including public participation. In doing so, those so-called “specialised” professions expand their sphere of operation and incorporate more immaterial dimensions and resources. The main objective of the article is an attempt to clarify how participation is embodied in specific intervention methods, within those experimental practices. The article will take as a case study a participatory project taking place in a retirement home and aimed at building a mobile third place that brought together various professionals coming from those experimental practices. The study of the participatory project will outline three devices and methods supporting the participation work, as follows: the use of permanence, the use of the prototype and self-construction, and the conception of ephemeral production. The article suggests that based on their analysis, we can understand what architects and designers “manufacture” through the agency of participation. Or more accurately, what participation “manufactures” in those experimental practices. The main result of the article is that the participatory project is more concerned with the motives and aspirations of the design activity, its methods and processes, its context and socialisation than it is with what would be classically considered as the outcome or result (the work, the realisation, the production, the built).
参与在实验设计实践中创造了什么?在养老院建造一个可移动的第三个地方的案例
本文探讨了结合建筑、设计和艺术的新一代实践的兴起,试图回答社会面临的转型问题。它制定了包括公众参与在内的原始操作程序。在这样做时,那些所谓的“专门”职业扩大了其业务范围,并纳入了更多的非物质方面和资源。本文的主要目的是试图澄清在这些实验实践中,参与是如何体现在具体的干预方法中的。本文将以一个发生在养老院的参与性项目为案例研究,旨在建立一个移动的第三场所,将来自这些实验实践的各种专业人士聚集在一起。对参与性项目的研究将概述支持参与性工作的三种设备和方法,即:永久性的使用,原型和自我构建的使用,以及短暂生产的概念。文章认为,基于他们的分析,我们可以理解建筑师和设计师通过参与的中介“制造”了什么。或者更准确地说,参与在这些实验实践中“制造”了什么。本文的主要结果是,参与式项目更关注设计活动的动机和愿望、方法和过程、背景和社会化,而不是传统意义上的结果或结果(工作、实现、生产、建造)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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