Perceptually Constrained Fast Adversarial Audio Attacks

Jason Henry, Mehmet Ergezer, M. Orescanin
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引用次数: 1

Abstract

Audio adversarial attacks on deep learning models are of great interest given the commercial success and proliferation of these technologies. These types of attacks have been successfully demonstrated, however, artifacts introduced in the adversarial audio are easily detectable by a human observer. In this work, an expansion of the fast audio adversarial perturbation framework is proposed that can produce an adversarial attack that is imperceptible to a human observer in near-real time using black-box attacks. This is achieved by proposing a perceptually motivated penalty function. We propose a perceptual fast audio adversarial perturbation generator (PFAPG) that employs a loudness constrained loss function, in lieu of a conventional L-2 norm, between the adversarial example and original audio signal. We compare the performance of PFAPG against the conventional constraint based on the MSE on three audio recognition datasets: speaker recognition, speech command, and the Ryerson audiovisual database of emotional speech and song. Our results indicate that, on average, PFAPG equipped with the loudness-constrained loss function yields a 11% higher success rate, while reducing the undesirable distortion artifacts in adversarial audio by 10% dB compared to the prevalent MSE constraints.
感知约束快速对抗性音频攻击
鉴于这些技术的商业成功和扩散,对深度学习模型的音频对抗性攻击引起了人们的极大兴趣。这些类型的攻击已经被成功证明,然而,在对抗音频中引入的伪影很容易被人类观察者检测到。在这项工作中,提出了快速音频对抗性扰动框架的扩展,该框架可以使用黑盒攻击在近实时的情况下产生对人类观察者难以察觉的对抗性攻击。这是通过提出感知动机惩罚函数来实现的。我们提出了一种感知快速音频对抗性扰动发生器(PFAPG),它在对抗性示例和原始音频信号之间使用响度约束损失函数代替传统的L-2范数。在说话人识别、语音指令和Ryerson情感语音和歌曲的视听数据库三个音频识别数据集上,比较了PFAPG与基于MSE的传统约束的性能。我们的研究结果表明,平均而言,配备了响度约束损失函数的PFAPG的成功率提高了11%,同时与流行的MSE约束相比,对抗性音频中的不良失真伪像减少了10% dB。
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