Target Acquisition and the Crowd Actor

Jeffrey P. Bigham, J. Wobbrock, Walter S. Lasecki
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引用次数: 6

Abstract

Work in human-computer interaction has generally assumed either a single user or a group of users working together in a shared virtual space. Recent crowd-powered systems use a different model in which a dynamic group of individuals (the crowd) collectively form a single actor that responds to real-time performance tasks, e.g., controlling an on-screen character, driving a robot, or operating an existing desktop interface. In this paper, we introduce the idea of the crowd actor as a way to model coordination strategies and resulting collective performance, and discuss how the crowd actor is influenced not only by the domain on which it is asked to operate but also by the personality endowed to it by algorithms used to combine the inputs of constituent participants. Nowhere is the focus on the individual performer more finely resolved than in the study of the human psychomotor system, a mainstay topic in psychology that, largely owing to Fitts’ law, also has a legacy in HCI. Therefore, we explored our notion of a crowd actor by modeling the crowd as a individual motor system performing pointing tasks. We combined the input of 200 participants in a controlled offline experiment to demonstrate the inherent trade-offs between speed and errors based on personality, the number of constituent individuals, and the mechanism used to distribute work across the group. Finally, 10 workers participated in a synchronous experiment to explore how the crowd actor responds in a real online setting. This work contributes to the beginning of a predictive science for the general crowd actor model.
目标获取和群体参与者
人机交互的工作通常假设单个用户或一组用户在共享的虚拟空间中一起工作。最近的众动力系统使用了一种不同的模型,在这种模型中,一群动态的个体(人群)共同形成一个单一的演员,对实时性能任务做出反应,例如,控制屏幕上的角色,驾驶机器人,或操作现有的桌面界面。在本文中,我们引入了群体行为人的概念,作为一种对协调策略和由此产生的集体绩效进行建模的方法,并讨论了群体行为人如何不仅受到其被要求操作的领域的影响,而且受到用于组合组成参与者输入的算法赋予它的人格的影响。在人类精神运动系统的研究中,对个体表演者的关注得到了更好的解决,这是心理学的一个主要主题,很大程度上由于菲茨定律,它在HCI中也有遗产。因此,我们通过将人群建模为执行指向任务的个体运动系统来探索我们的群体演员概念。我们在一个受控的离线实验中结合了200名参与者的输入,以展示基于个性、组成个体的数量和用于在小组中分配工作的机制的速度和错误之间的内在权衡。最后,10名工作人员参加了一个同步实验,以探索群体演员在真实的在线环境中如何反应。这项工作为一般人群行为者模型的预测科学的开始做出了贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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