Mesh Morphing Based on Standard FEA Software Features and Application to Crack Propagation

E. Feulvarch, A. Wasylyk, Abdelhak Benrabia, Divjot Jolly, P. Duranton
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Abstract

In the field of numerical simulation, mesh-morphing is a technique that can be used to modify an existing Finite Element Mesh by the means of applying a specific distortion. Most of mesh-morphing methods simply change the positions of the nodes, hence the initial mesh connectivity, as well as the material properties are retained, and the boundary conditions, loadings, contact settings, etc. can be applied without any change in the input file. In this way, a simulation model can be quickly adapted with regards to any changes in the geometry or a new geometry can be created without using a CAD model. This article introduces the concept of mesh morphing using only standard Finite Element Analysis software features. The presented morphing method is used to modify a complicated mesh given a sample of displacements at known locations. Like standard morphing techniques based on the Radial Basis Functions, a weight function is calculated for each node by using steady state thermal calculation. Then, displacements at known locations are imposed to some nodes and a standard mechanical equation system is solved to calculate the displacements of all the nodes of the structure. The presented method was applied to solve some industrial applications for Class 1 Nuclear components which are showed here in order to illustrate the method.
基于标准有限元软件特征的网格变形及其在裂纹扩展中的应用
在数值模拟领域,网格变形是一种通过施加特定的变形来修改现有有限元网格的技术。大多数网格变形方法只是简单地改变节点的位置,因此保留了初始网格连接以及材料属性,并且可以应用边界条件,加载,接触设置等,而无需在输入文件中进行任何更改。通过这种方式,模拟模型可以快速适应几何形状的任何变化,或者可以在不使用CAD模型的情况下创建新的几何形状。本文介绍了仅使用标准有限元分析软件功能进行网格变形的概念。本文提出的变形方法用于给定已知位置的位移样本对复杂网格进行修改。与基于径向基函数的标准变形技术一样,通过稳态热计算来计算每个节点的权重函数。然后,在已知位置对部分节点施加位移,求解标准力学方程组,计算结构所有节点的位移。本文将该方法应用于核1类部件的工业应用中,以说明该方法的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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