{"title":"Melancholic media: virtual reality, traumatic loss, and magic","authors":"Hannah Zeavin","doi":"10.1177/01634437221126062","DOIUrl":null,"url":null,"abstract":"This essay concerns itself with the status of ‘melancholic media’, or digital objects in psychic life after trauma on the grounds of three very different cases: Replika (a chatbot with avatar), Deep Nostalgia (the reanimating of family photographs), and Not the Only One (a noncommercial virtual agent). If for Freud, trauma is more than mind can endure; these surrogates both suggest concretization that which is being endured. Instead of directly confronting trauma and its overwhelm, these users might omnipotently reproduce a literal figure of their loss. Rather than examining these human and non-human interactions via the lens of the uncanny, I will return to the status of objects as melancholic media to think about psychic states in relationship to trauma and its multi-temporal aftermath. I trouble what these digital partial revivifications might do to and for psyches.","PeriodicalId":18417,"journal":{"name":"Media, Culture & Society","volume":null,"pages":null},"PeriodicalIF":2.3000,"publicationDate":"2022-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Media, Culture & Society","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1177/01634437221126062","RegionNum":1,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 0
Abstract
This essay concerns itself with the status of ‘melancholic media’, or digital objects in psychic life after trauma on the grounds of three very different cases: Replika (a chatbot with avatar), Deep Nostalgia (the reanimating of family photographs), and Not the Only One (a noncommercial virtual agent). If for Freud, trauma is more than mind can endure; these surrogates both suggest concretization that which is being endured. Instead of directly confronting trauma and its overwhelm, these users might omnipotently reproduce a literal figure of their loss. Rather than examining these human and non-human interactions via the lens of the uncanny, I will return to the status of objects as melancholic media to think about psychic states in relationship to trauma and its multi-temporal aftermath. I trouble what these digital partial revivifications might do to and for psyches.
这篇文章关注的是“忧郁媒体”的地位,或者是创伤后精神生活中的数字对象,基于三个非常不同的案例:Replika(带化身的聊天机器人)、Deep Nostalgia(家庭照片的复活)和Not the Only One(非商业虚拟代理)。如果对弗洛伊德来说,精神创伤是无法忍受的;这些替代物都暗示了正在忍受的具体化。而不是直接面对创伤和它的压倒性,这些用户可能会无所不能地再现他们失去的文字形象。而不是通过神秘的镜头来审视这些人类和非人类的互动,我将回到物体作为忧郁媒介的地位,思考与创伤及其多时间后果有关的精神状态。我很担心这些数字部分重现会对心理产生什么影响。
期刊介绍:
Media, Culture & Society provides a major international forum for the presentation of research and discussion concerning the media, including the newer information and communication technologies, within their political, economic, cultural and historical contexts. It regularly engages with a wider range of issues in cultural and social analysis. Its focus is on substantive topics and on critique and innovation in theory and method. An interdisciplinary journal, it welcomes contributions in any relevant areas and from a worldwide authorship.