Determination of Internet and Digital Game Addiction Level of Students According to the Opinions of Parents, Teachers and Students

IF 0.8 Q4 NEUROSCIENCES
Cigdem Hursen, Hasan Karaokçu, Teyfide Tecel Hatipoğlu, Şahin Karasalih, Dinara Suhanberdyyeva, Doğuş Beyoğlu
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引用次数: 1

Abstract

Due to the effect of COVID-19 pandemic, the use of technology and internet has taken place widely in all areas of life of individuals and provided positive benefits to individuals in various fields. Although the use of internet and technology provides many benefits, spending excessive time on internet due to the pandemic conditions has detrimental effects such as internet addiction that has been wide-spreading in human life. In this context, in this study, it has been tried to determine the digital game addiction levels of the students, which has become prevalent with the internet and internet addiction. 66 parents, 207 teachers, and 978 students participated in this study in which a mixed research method was used. The results acquired through the research demonstrate that the students are addicted to internet and digital games. The majority of the participant parents state that their children spend 3 hours or more on the internet a day with the purpose of playing games. Parents state that they have concerns whether their children are aware of the internet safety risks and they feel discomfort with the time their children spend on internet. Similarly, the majority of teachers participating in the research believe that students are addicted to digital games. Another result obtained from the research is that the majority of the participant students spend 3 hours or more a day, especially for playing digital games. However, contrary to their teachers and parents, students do not consider themselves as internet and game addicts.
从家长、老师和学生的意见判断学生网络和数字游戏成瘾程度
受新冠肺炎疫情影响,技术和互联网已广泛应用于个人生活的各个领域,为各个领域的个人带来了积极的好处。虽然使用互联网和技术带来了许多好处,但由于大流行的情况,在互联网上花费过多的时间会产生有害影响,例如在人类生活中广泛传播的网络成瘾。在此背景下,在本研究中,试图确定学生的数字游戏成瘾水平,这已经成为普遍的互联网和网络成瘾。本研究采用混合研究方法,共有66名家长、207名教师、978名学生参与。通过研究得出的结果表明,学生沉迷于网络和数字游戏。大多数参与调查的家长表示,他们的孩子每天花3个小时或更多的时间上网玩游戏。家长们表示,他们担心孩子是否意识到网络安全风险,他们对孩子花在互联网上的时间感到不舒服。同样,参与研究的大多数教师认为学生沉迷于数字游戏。从研究中得到的另一个结果是,大多数参与的学生每天花3个小时或更多的时间玩数字游戏。然而,与他们的老师和家长相反,学生们并不认为自己是网络和游戏成瘾者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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