The potential for using video games to teach geoscience: learning about the geology and geomorphology of Hokkaido (Japan) from playing Pokémon Legends: Arceus

Q2 Social Sciences
E. G. McGowan, L. Alcott
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引用次数: 1

Abstract

Abstract. In recent years, video games, as a geoscience communication tool, have gained momentum. Popular commercial video games see millions of people around the world immersed in wondrous landscapes, many filled with real geological features including volcanoes, mineral deposits, and dinosaurs. Even though these features can be overlooked by many players as simple video game tropes, if utilized in educational environments or scientific outreach events, video games have the potential to encourage and stimulate teaching of geoscientific concepts, both in the classroom or in their own time. Here, we focus on the geo-educational potential of Pokémon Legends: Arceus, the latest game in the popular Pocket-Monster franchise, Pokémon. Pokémon Legends: Arceus is set in a fictional landscape, Hisui, that is directly based on the real-world island of Hokkaido, northern Japan. Both formal (peer-reviewed literature) and informal (online websites) resources are used to explore in-game and real-world geological feature comparisons and assess the game's educational potential. This paper demonstrates that a single commercial video game can be used to explore a variety of geological and geomorphological concepts including volcanology, economic geology, and hazard mitigation, with direct real-world examples to support the geoscientific understanding. Applications for this study could be extremely useful, not only for increasing interest and facilitating the self-learning of geoscience worldwide, but also for teaching in educational environments. From an educational standpoint, Pokémon Legends: Arceus could be used as a powerful tool to help students engage more in their learning by utilizing their natural affinity to the popular game and showcasing the many geological and geomorphological features found across the landscape of Hisui.
利用电子游戏教授地球科学的潜力:通过玩《pokemon Legends: Arceus》了解北海道(日本)的地质和地貌
摘要近年来,电子游戏作为一种地球科学交流工具,势头强劲。流行的商业视频游戏让世界各地数百万人沉浸在奇妙的风景中,其中许多充满了真实的地质特征,包括火山、矿藏和恐龙。尽管这些功能可能被许多玩家视为简单的电子游戏,但如果在教育环境或科学推广活动中加以利用,电子游戏就有可能鼓励和刺激地球科学概念的教学,无论是在课堂上还是在他们自己的时间里。在此,我们将着眼于《口袋妖怪》系列的最新游戏《口袋妖怪》的地理教育潜力。《poksammon Legends: Arceus》以日本北部的北海道岛为原型,以虚构的翡翠岛为背景。正式的(同行评议的文献)和非正式的(在线网站)资源都被用来探索游戏中的地质特征和现实世界的比较,并评估游戏的教育潜力。本文演示了单个商业视频游戏可以用于探索各种地质和地貌学概念,包括火山学,经济地质学和减灾,并使用直接的现实世界示例来支持地球科学的理解。这项研究的应用可能非常有用,不仅可以增加全球地球科学的兴趣和促进自我学习,还可以用于教育环境中的教学。从教育的角度来看,《poksammon Legends: Arceus》可以作为一个强大的工具,通过利用学生们对这款流行游戏的天然亲和力,并展示翡翠地区的许多地质和地貌特征,帮助他们更多地参与到学习中来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Geoscience Communication
Geoscience Communication Social Sciences-Communication
CiteScore
3.30
自引率
0.00%
发文量
26
审稿时长
20 weeks
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