TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction

Chris Harrison, R. Xiao, Julia Schwarz, S. Hudson
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引用次数: 51

Abstract

The average person can skillfully manipulate a plethora of tools, from hammers to tweezers. However, despite this remarkable dexterity, gestures on today's touch devices are simplistic, relying primarily on the chording of fingers: one-finger pan, two-finger pinch, four-finger swipe and similar. We propose that touch gesture design be inspired by the manipulation of physical tools from the real world. In this way, we can leverage user familiarity and fluency with such tools to build a rich set of gestures for touch interaction. With only a few minutes of training on a proof-of-concept system, users were able to summon a variety of virtual tools by replicating their corresponding real-world grasps.
TouchTools:利用对物理工具的熟悉程度和技能来增强触摸交互
一般人都能熟练地使用各种工具,从锤子到镊子。然而,尽管现在的触控设备非常灵巧,但它们的手势操作还是过于简单,主要依赖于手指的操作:一指触控、两指捏控、四指滑动等等。我们建议触摸手势设计的灵感来自于现实世界中物理工具的操作。通过这种方式,我们可以利用用户对这些工具的熟悉度和流畅度来构建一套丰富的触摸交互手势。只需在概念验证系统上进行几分钟的培训,用户就可以通过复制他们相应的现实世界的掌握来召唤各种虚拟工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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