Halving balls by a hyperplane in deterministic linear time

Q4 Mathematics
M. Hoffmann, Vincent Kusters, Tillmann Miltzow
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引用次数: 0

Abstract

Let $D$ be a set of $n$ pairwise disjoint unit balls in $R^d$ and $P$ the set of their centers. A hyperplane $H$ is an $m$-separator for $D$ if every closed halfspace bounded by $H$ contains at least $m$ points from $P$. This generalizes the notion of halving hyperplanes, which correspond to $n/2$-separators. The analogous notion for point sets is well studied. Separators have various applications, for instance, in divide-and-conquer schemes. In such a scheme, any ball that is intersected by the separating hyperplane may still interact with both sides of the partition. Therefore it is desirable that the separating hyperplane intersects a small number of balls only. We present three deterministic algorithms to bisect a given set of pairwise disjoint unit balls by a hyperplane. Firstly, we present a simple linear-time algorithm to construct an $\alpha n$-separator for balls in $R^d$, for any $0<\alpha<1/2$, that intersects at most $cn^{(d-1)/d}$ balls, for some constant $c$ that depends on $d$ and $\alpha$. The number of intersected balls is best possible up to the constant $c$. Secondly, we present a near-linear-time algorithm to construct an $(n/2-o(n))$-separator in $R^d$ that intersects $o(n)$ balls. Finally, we give a linear-time algorithm to construct a halving line in $\mathbb{R}^2$ for $P$ that intersects $O(n^{(2/3)+\epsilon})$ disks.We also point out how the above theorems can be generalized to more general classes of shapes, possibly with some overlap, and what are the limits of those generalizations.Our results improve the runtime of a disk sliding algorithm by Bereg, Dumitrescu and Pach. In addition, our results simplify and derandomize an algorithm to construct a space decomposition used by Loffler and Mulzer to construct an onion (convex layer) decomposition for imprecise points (any point resides at an unknown location within a given disk).
确定线性时间超平面对半球
让 $D$ 是一组 $n$ 成对不相交的单位球进 $R^d$ 和 $P$ 它们的中心的集合。超平面 $H$ 是吗? $m$-分隔符 $D$ 如果每一个封闭的半空间由 $H$ 至少包含 $m$ 从 $P$. 这推广了对半超平面的概念,它对应于 $n/2$-分隔符。点集的类似概念得到了很好的研究。分隔符有各种各样的应用,例如在分治方案中。在这种方案中,任何与分离超平面相交的球仍然可以与分区的两边相互作用。因此,期望分离的超平面只与少量球相交。给出了用超平面对给定的两两不相交单位球集进行等分的三种确定性算法。首先,我们提出了一个简单的线性时间算法来构造一个 $\alpha n$-球入分离器 $R^d$对于任何人 $0<\alpha<1/2$,最多相交 $cn^{(d-1)/d}$ 球,对于一些常数 $c$ 这取决于 $d$ 和 $\alpha$. 相交球的数量最好能达到常数 $c$. 其次,我们提出了一种近线性时间算法来构造一个 $(n/2-o(n))$-分隔符 $R^d$ 和它相交 $o(n)$ 蛋蛋。最后,给出了一种线性时间算法来构造半分割线 $\mathbb{R}^2$ 为了 $P$ 和它相交 $O(n^{(2/3)+\epsilon})$ 磁盘。我们还指出了上述定理如何推广到更一般的形状类,可能有一些重叠,以及这些推广的极限是什么。我们的结果提高了Bereg, Dumitrescu和Pach的磁盘滑动算法的运行时间。此外,我们的结果简化并非随机化了一种算法,该算法用于构造Loffler和Mulzer用于构造不精确点(任何点位于给定磁盘内的未知位置)的洋葱(凸层)分解的空间分解。
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来源期刊
CiteScore
0.80
自引率
0.00%
发文量
4
审稿时长
>12 weeks
期刊介绍: The International Journal of Computational Geometry & Applications (IJCGA) is a quarterly journal devoted to the field of computational geometry within the framework of design and analysis of algorithms. Emphasis is placed on the computational aspects of geometric problems that arise in various fields of science and engineering including computer-aided geometry design (CAGD), computer graphics, constructive solid geometry (CSG), operations research, pattern recognition, robotics, solid modelling, VLSI routing/layout, and others. Research contributions ranging from theoretical results in algorithm design — sequential or parallel, probabilistic or randomized algorithms — to applications in the above-mentioned areas are welcome. Research findings or experiences in the implementations of geometric algorithms, such as numerical stability, and papers with a geometric flavour related to algorithms or the application areas of computational geometry are also welcome.
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