{"title":"Parallel multi-view HEVC for heterogeneously embedded cluster system","authors":"Seo Jin Jang , Wei Liu , Wei Li , Yong Beom Cho","doi":"10.1016/j.parco.2022.102948","DOIUrl":null,"url":null,"abstract":"<div><p><span>In this paper, we present a computer cluster with heterogeneous computing<span> components intended to provide concurrency and parallelism with embedded processors to achieve a real-time Multi-View High-Efficiency Video Coding (MV-HEVC) encoder/decoder with a maximum resolution of 1088p. The latest MV-HEVC standard represents a significant improvement over the previous video coding standard (MVC). However, the MV-HEVC standard also has higher </span></span>computational complexity<span><span>. To this point, research using the MV-HEVC has had to use the Central Processing Unit<span><span> (CPU) on a Personal Computer (PC) or workstation for decompression<span>, because MV-HEVC is much more complex than High-Efficiency Video Coding (HEVC), and because decompressors need higher parallelism to decompress in real time. It is particularly difficult to encode/decode in an embedded device. Therefore, we propose a novel framework for an MV-HEVC encoder/decoder that is based on a heterogeneously distributed embedded system. To this end, we use a </span></span>parallel computing method to divide the video into multiple blocks and then code the blocks independently in each sub-work node with a group of pictures and a coding tree unit level. To appropriately assign the tasks to each work node, we propose a new allocation method that makes the operation of the entire heterogeneously distributed system more efficient. Our experimental results show that, compared to the single device (3D-HTM single threading), the proposed distributed MV-HEVC decoder and encoder performance increased approximately (20.39 and 68.7) times under 20 devices (multithreading) with the CTU level of a 1088p resolution video, respectively. Further, at the proposed GOP level, the decoder and encoder performance with 20 devices (multithreading) respectively increased approximately (20.78 and 77) times for a 1088p resolution video with heterogeneously </span></span>distributed computing compared to the single device (3D-HTM single threading).</span></p></div>","PeriodicalId":54642,"journal":{"name":"Parallel Computing","volume":"112 ","pages":"Article 102948"},"PeriodicalIF":2.0000,"publicationDate":"2022-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Parallel Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0167819122000448","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper, we present a computer cluster with heterogeneous computing components intended to provide concurrency and parallelism with embedded processors to achieve a real-time Multi-View High-Efficiency Video Coding (MV-HEVC) encoder/decoder with a maximum resolution of 1088p. The latest MV-HEVC standard represents a significant improvement over the previous video coding standard (MVC). However, the MV-HEVC standard also has higher computational complexity. To this point, research using the MV-HEVC has had to use the Central Processing Unit (CPU) on a Personal Computer (PC) or workstation for decompression, because MV-HEVC is much more complex than High-Efficiency Video Coding (HEVC), and because decompressors need higher parallelism to decompress in real time. It is particularly difficult to encode/decode in an embedded device. Therefore, we propose a novel framework for an MV-HEVC encoder/decoder that is based on a heterogeneously distributed embedded system. To this end, we use a parallel computing method to divide the video into multiple blocks and then code the blocks independently in each sub-work node with a group of pictures and a coding tree unit level. To appropriately assign the tasks to each work node, we propose a new allocation method that makes the operation of the entire heterogeneously distributed system more efficient. Our experimental results show that, compared to the single device (3D-HTM single threading), the proposed distributed MV-HEVC decoder and encoder performance increased approximately (20.39 and 68.7) times under 20 devices (multithreading) with the CTU level of a 1088p resolution video, respectively. Further, at the proposed GOP level, the decoder and encoder performance with 20 devices (multithreading) respectively increased approximately (20.78 and 77) times for a 1088p resolution video with heterogeneously distributed computing compared to the single device (3D-HTM single threading).
期刊介绍:
Parallel Computing is an international journal presenting the practical use of parallel computer systems, including high performance architecture, system software, programming systems and tools, and applications. Within this context the journal covers all aspects of high-end parallel computing from single homogeneous or heterogenous computing nodes to large-scale multi-node systems.
Parallel Computing features original research work and review articles as well as novel or illustrative accounts of application experience with (and techniques for) the use of parallel computers. We also welcome studies reproducing prior publications that either confirm or disprove prior published results.
Particular technical areas of interest include, but are not limited to:
-System software for parallel computer systems including programming languages (new languages as well as compilation techniques), operating systems (including middleware), and resource management (scheduling and load-balancing).
-Enabling software including debuggers, performance tools, and system and numeric libraries.
-General hardware (architecture) concepts, new technologies enabling the realization of such new concepts, and details of commercially available systems
-Software engineering and productivity as it relates to parallel computing
-Applications (including scientific computing, deep learning, machine learning) or tool case studies demonstrating novel ways to achieve parallelism
-Performance measurement results on state-of-the-art systems
-Approaches to effectively utilize large-scale parallel computing including new algorithms or algorithm analysis with demonstrated relevance to real applications using existing or next generation parallel computer architectures.
-Parallel I/O systems both hardware and software
-Networking technology for support of high-speed computing demonstrating the impact of high-speed computation on parallel applications