UV-Based 3D Hand-Object Reconstruction with Grasp Optimization

Ziwei Yu, Linlin Yang, You Xie, Ping Chen, Angela Yao
{"title":"UV-Based 3D Hand-Object Reconstruction with Grasp Optimization","authors":"Ziwei Yu, Linlin Yang, You Xie, Ping Chen, Angela Yao","doi":"10.48550/arXiv.2211.13429","DOIUrl":null,"url":null,"abstract":"We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating the contact regions with sparse points, as in previous works, we propose a dense representation in the form of a UV coordinate map. Furthermore, we introduce inference-time optimization to fine-tune the grasp and improve interactions between the hand and the object. Our pipeline increases hand shape reconstruction accuracy and produces a vibrant hand texture. Experiments on datasets such as Ho3D, FreiHAND, and DexYCB reveal that our proposed method outperforms the state-of-the-art.","PeriodicalId":72437,"journal":{"name":"BMVC : proceedings of the British Machine Vision Conference. British Machine Vision Conference","volume":"46 1","pages":"111"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"BMVC : proceedings of the British Machine Vision Conference. British Machine Vision Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.48550/arXiv.2211.13429","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating the contact regions with sparse points, as in previous works, we propose a dense representation in the form of a UV coordinate map. Furthermore, we introduce inference-time optimization to fine-tune the grasp and improve interactions between the hand and the object. Our pipeline increases hand shape reconstruction accuracy and produces a vibrant hand texture. Experiments on datasets such as Ho3D, FreiHAND, and DexYCB reveal that our proposed method outperforms the state-of-the-art.
基于uv的三维手-物重建与抓握优化
本文提出了一种基于单幅RGB图像的三维手部形状重建和手物抓取优化的新框架。手-物体接触区域的表示是精确重建的关键。与之前的工作中使用稀疏点近似接触区域不同,我们提出了一种以UV坐标图形式的密集表示。此外,我们引入了推理时间优化来微调抓取并改善手与物体之间的交互。我们的流水线提高了手部形状重建的准确性,并产生了一个充满活力的手部纹理。在Ho3D、FreiHAND和DexYCB等数据集上的实验表明,我们提出的方法优于最先进的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信