{"title":"Realtime volume rendering using precomputed photon mapping","authors":"Yubo Zhang, Z. Dong, K. Ma","doi":"10.1145/2159616.2159663","DOIUrl":null,"url":null,"abstract":"In this poster, we present a volume rendering framework that achieves realtime rendering of global illumination effects for volume datasets, such as multiple scattering and volume shadow. This approach incorporates the volumetric photon mapping technique [Jensen and Christensen 1998] into the classical precomputed radiance transfer [Sloan et al. 2002] pipeline. Fig.1 shows that our method is successfully applied in both interactive graphics and scientific visualization applications.","PeriodicalId":91160,"journal":{"name":"Proceedings. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","volume":"46 1","pages":"217"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2159616.2159663","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In this poster, we present a volume rendering framework that achieves realtime rendering of global illumination effects for volume datasets, such as multiple scattering and volume shadow. This approach incorporates the volumetric photon mapping technique [Jensen and Christensen 1998] into the classical precomputed radiance transfer [Sloan et al. 2002] pipeline. Fig.1 shows that our method is successfully applied in both interactive graphics and scientific visualization applications.
在这张海报中,我们提出了一个体渲染框架,它可以实现体数据集的全局照明效果的实时渲染,例如多次散射和体阴影。该方法将体积光子映射技术[Jensen and Christensen 1998]整合到经典的预计算辐射传输[Sloan et al. 2002]管道中。从图1可以看出,我们的方法成功地应用于交互式图形和科学可视化应用中。