Use of Virtual Reality Platforms in Design and Presentation Processes

K. Sen, O. Şatır
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Abstract

Virtual technologies and their potential innovations have developed significantly in recent years. Virtual reality, which is the subject of stories and stories in the field of literature, has been in our lives since the 1950s. It is used in many areas, including our daily life, and has also potential use in new areas. Virtual reality, which is used in the fields of health, tourism, architecture, education, medicine, e commerce and agriculture, in addition to video and game activities, greatly facilitates human life. The most important of the facilities it provides is the diversity of usage areas and the fact that virtual reality environments provide the closest presentation to the reality. In this study, information was given about virtual reality platforms, tools used and usage sectors. It is aimed to discuss not only leisure time activity, but also a technology that facilitates us in all areas of life and the present and future potential of this technology. Keywords: Virtual reality, Virtual visualization, Virtual environment, Design. DOI: 10.7176/JSTR/6-11-02
在设计和演示过程中使用虚拟现实平台
近年来,虚拟技术及其潜在的创新得到了显著发展。虚拟现实作为文学领域的故事和故事的主题,从20世纪50年代开始就进入了我们的生活。它被用于许多领域,包括我们的日常生活,并且在新的领域也有潜在的用途。除了视频和游戏活动外,虚拟现实还应用于健康、旅游、建筑、教育、医药、电子商务和农业等领域,极大地便利了人类的生活。它提供的最重要的设施是使用区域的多样性,以及虚拟现实环境提供最接近现实的表现。在这项研究中,提供了关于虚拟现实平台、使用工具和使用部门的信息。它的目的不仅是讨论休闲时间的活动,而且是一项技术,方便我们在生活的各个领域和这项技术的现在和未来的潜力。关键词:虚拟现实,虚拟可视化,虚拟环境,设计DOI: 10.7176 / JSTR / 6-11-02
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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