Persuading people in a remote destination to sing by beaming there

Pierre Bourdin, Josep Maria Tomàs Sanahuja, Carlota Crusafon Moya, P. Haggard, M. Slater
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引用次数: 20

Abstract

We built a Collaborative Virtual Environment (CVE) allowing one person, the 'visitor' to be digitally transported to a remote destination to interact with local people there. This included full body tracking, vibrotactile feedback and voice. This allowed interactions in the same CVE between multiple people situated in different physical remote locations. This system was used for an experiment to study whether the conveyance of touch has an impact on the willingness of participants embodied in the CVE to sing in public. In a first experimental condition, the experimenter virtually touched the avatar of the participants on the shoulder, producing vibrotactile feedback. In another condition using the identical physical setup, the vibrotactile displays were not activated, so that they would not feel the touch. Our hypothesis was that the tactile touch condition would produce a greater likelihood of compliance with the request to sing. In a second part we examined the hypothesis that people might be more willing to sing (execute an embarrassing task) in a CVE, because of the anonymity provided by virtual reality. Hence we carried out a similar study in physical reality. The results suggest that the tactile intervention had no effect on the sensations of body ownership, presence or the behaviours of the participants, in spite of the finding that the sensation of touch itself was effectively realised. Moreover we found an overall similarity in responses between the VR and real conditions.
通过微笑说服偏远地区的人们唱歌
我们建立了一个协作虚拟环境(CVE),允许一个人,即“游客”通过数字传输到一个遥远的目的地,与当地的人互动。这包括全身跟踪、振动触觉反馈和语音。这允许位于不同物理远程位置的多人在同一个CVE中进行交互。利用该系统进行实验,研究触摸的传递是否会影响CVE所体现的参与者在公共场合唱歌的意愿。在第一个实验条件下,实验人员实际触摸了参与者的肩膀上的化身,产生了振动触觉反馈。在另一种情况下,使用相同的物理设置,振动触觉显示器没有被激活,所以他们不会感觉到触摸。我们的假设是,触觉触摸条件会产生更大的可能性,以满足唱歌的要求。在第二部分中,我们检验了一个假设,即由于虚拟现实提供的匿名性,人们可能更愿意在虚拟现实中唱歌(执行一项令人尴尬的任务)。因此,我们在物理现实中进行了类似的研究。结果表明,尽管发现触觉本身有效地实现了,但触觉干预对参与者的身体所有权感、存在感或行为没有影响。此外,我们发现虚拟现实和现实条件之间的反应总体上相似。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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