A top-down design methodology based on causality and chronology for developing assisted story generation systems

C. León, Pablo Gervás
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引用次数: 9

Abstract

Assisted story generation systems do not include automatic generation of content due to the fact that creating generation algorithms is a challenging task, usually carried out in research projects on Artificial Intelligence. This paper proposes a top-down design methodology in which the knowledge representation is based on causality and chronology. The proposed methodology partially eases the process by dividing the narrative generation system in two parts: a generic engine and a domain definition based only on a specific set of predicates. The theoretical model and an implemented case study with resulting stories are presented.
一种基于因果关系和时间顺序的自上而下的设计方法,用于开发辅助故事生成系统
辅助故事生成系统不包括自动生成内容,因为创建生成算法是一项具有挑战性的任务,通常在人工智能的研究项目中进行。本文提出了一种自上而下的设计方法,其中知识表示基于因果关系和时间顺序。提出的方法通过将叙事生成系统分为两部分来部分地简化过程:一个通用引擎和一个仅基于一组特定谓词的领域定义。提出了理论模型和一个实现的案例研究以及由此产生的故事。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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