Locomotion Vault: the Extra Mile in Analyzing VR Locomotion Techniques

Massimiliano Di Luca, H. Seifi, Simon Egan, Mar González-Franco
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引用次数: 55

Abstract

Numerous techniques have been proposed for locomotion in virtual reality (VR). Several taxonomies consider a large number of attributes (e.g., hardware, accessibility) to characterize these techniques. However, finding the appropriate locomotion technique (LT) and identifying gaps for future designs in the high-dimensional space of attributes can be quite challenging. To aid analysis and innovation, we devised Locomotion Vault (https://locomotionvault.github.io/), a database and visualization of over 100 LTs from academia and industry. We propose similarity between LTs as a metric to aid navigation and visualization. We show that similarity based on attribute values correlates with expert similarity assessments (a method that does not scale). Our analysis also highlights an inherent trade-off between simulation sickness and accessibility across LTs. As such, Locomotion Vault shows to be a tool that unifies information on LTs and enables their standardization and large-scale comparison to help understand the space of possibilities in VR locomotion.
运动跳马:在分析VR运动技术的额外里程
在虚拟现实(VR)中,已经提出了许多运动技术。一些分类法考虑了大量的属性(例如,硬件、可访问性)来描述这些技术。然而,在高维属性空间中找到合适的运动技术(LT)并确定未来设计的差距可能是相当具有挑战性的。为了帮助分析和创新,我们设计了motion Vault (https://locomotionvault.github.io/),这是一个来自学术界和工业界的100多个lt的数据库和可视化。我们提出lt之间的相似性作为辅助导航和可视化的度量。我们表明,基于属性值的相似性与专家相似性评估(一种不可伸缩的方法)相关。我们的分析还强调了模拟疾病和游戏可访问性之间的内在权衡。因此,motion Vault将成为统一lt信息的工具,并使其标准化和大规模比较,以帮助了解VR运动的可能性空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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