Designing MOOCs as Interactive Places for Collaborative Learning

Saijing Zheng, M. Rosson, Patrick C. Shih, John Millar Carroll
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引用次数: 28

Abstract

The Massive Open Online Course (MOOC) paradigm has developed rapidly and achieved significant attention from a broad range of populations. However, many people who enroll in MOOCs do not have successful learning experiences. For example, some studies suggest that the relatively weak feelings of community and meager opportunities for collaboration may be contributing to a high dropout rate in MOOCs. In light of such problems, we are exploring new design features that could support enhanced social interactions, collaborative learning and feelings of community. We present our design ideas through a set of activity design scenarios, along with an analysis of possible benefits and negative consequences of our design.
设计mooc作为协作学习的互动场所
大规模在线开放课程(MOOC)模式发展迅速,并得到了广泛人群的广泛关注。然而,许多参加mooc的人并没有成功的学习经历。例如,一些研究表明,相对较弱的社区感和较少的合作机会可能是导致mooc辍学率高的原因。鉴于这些问题,我们正在探索新的设计功能,以支持增强的社会互动,协作学习和社区感受。我们通过一系列活动设计场景来呈现我们的设计理念,同时分析我们的设计可能带来的好处和负面影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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