{"title":"PENGEMBANGAN MODEL MEDIA SMART CARD UNTUK PEMBELAJARAN BOLA BASKET","authors":"Nur’aeni Linda Pratiwi, Heny Setyawati","doi":"10.15294/ACTIVE.V5I2.9320","DOIUrl":null,"url":null,"abstract":"The purpose of this study is to find out the development product of smart card media for basketball learning to the four grade of SDIT Permata Hati Kecamatan Madukara Kabupaten. The study is a research and development. There are procedures for the product development based on this research, they are: (1) Analyse the result of the result of information collected, including field observation and theoretical review, (2) develop the form of the first product ( in form of basketball smart card media), (3) expert validation test that is a specialist of basketball and an expert on physical learning and try out 1, (4) revision of the first product. This review is used for an improvement toward the first product that is resulted by the researcher, (5) try out II, (6) review of the last product that is done according to the result of the field try out, (7) the final result of the model of smart card media for basketball learning for the four grade of SDIT Permata Hati.The result of this research in try out I has resulted from 85,3% that is categorized as good, and the product of the tryout II results in 87,7% that is classified as good because the students can do those three aspects so it is acceptable to be used. So, it can be concluded that there is a difference between try out I and try out II that is 2,44%.","PeriodicalId":30729,"journal":{"name":"EJurnal Physical Education Sport Health and Recreation","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2016-02-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"EJurnal Physical Education Sport Health and Recreation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15294/ACTIVE.V5I2.9320","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The purpose of this study is to find out the development product of smart card media for basketball learning to the four grade of SDIT Permata Hati Kecamatan Madukara Kabupaten. The study is a research and development. There are procedures for the product development based on this research, they are: (1) Analyse the result of the result of information collected, including field observation and theoretical review, (2) develop the form of the first product ( in form of basketball smart card media), (3) expert validation test that is a specialist of basketball and an expert on physical learning and try out 1, (4) revision of the first product. This review is used for an improvement toward the first product that is resulted by the researcher, (5) try out II, (6) review of the last product that is done according to the result of the field try out, (7) the final result of the model of smart card media for basketball learning for the four grade of SDIT Permata Hati.The result of this research in try out I has resulted from 85,3% that is categorized as good, and the product of the tryout II results in 87,7% that is classified as good because the students can do those three aspects so it is acceptable to be used. So, it can be concluded that there is a difference between try out I and try out II that is 2,44%.