LPaintB: Learning to Paint from Self-SupervisionLPaintB: Learning to Paint from Self-Supervision

Biao Jia, Jonathan Brandt, R. Mech, Byungmoon Kim, Dinesh Manocha
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引用次数: 10

Abstract

We present a novel reinforcement learning-based natural media painting algorithm. Our goal is to reproduce a reference image using brush strokes and we encode the objective through observations. Our formulation takes into account that the distribution of the reward in the action space is sparse and training a reinforcement learning algorithm from scratch can be difficult. We present an approach that combines self-supervised learning and reinforcement learning to effectively transfer negative samples into positive ones and change the reward distribution. We demonstrate the benefits of our painting agent to reproduce reference images with brush strokes. The training phase takes about one hour and the runtime algorithm takes about 30 seconds on a GTX1080 GPU reproducing a 1000x800 image with 20,000 strokes.
lpainb:从自我监督中学习绘画
我们提出了一种新的基于强化学习的自然媒体绘画算法。我们的目标是用笔触再现一个参考图像,我们通过观察对目标进行编码。我们的公式考虑到奖励在动作空间中的分布是稀疏的,并且从头开始训练强化学习算法可能很困难。我们提出了一种结合自监督学习和强化学习的方法来有效地将负样本转化为正样本并改变奖励分布。我们演示了我们的绘画代理通过笔触再现参考图像的好处。训练阶段大约需要一个小时,运行算法大约需要30秒,在GTX1080 GPU上再现1000 × 800的图像,20,000笔画。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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