Face2Face: Real-Time Face Capture and Reenactment of RGB Videos

Justus Thies, M. Zollhöfer, M. Stamminger, C. Theobalt, M. Nießner
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引用次数: 1552

Abstract

We present a novel approach for real-time facial reenactment of a monocular target video sequence (e.g., Youtube video). The source sequence is also a monocular video stream, captured live with a commodity webcam. Our goal is to animate the facial expressions of the target video by a source actor and re-render the manipulated output video in a photo-realistic fashion. To this end, we first address the under-constrained problem of facial identity recovery from monocular video by non-rigid model-based bundling. At run time, we track facial expressions of both source and target video using a dense photometric consistency measure. Reenactment is then achieved by fast and efficient deformation transfer between source and target. The mouth interior that best matches the re-targeted expression is retrieved from the target sequence and warped to produce an accurate fit. Finally, we convincingly re-render the synthesized target face on top of the corresponding video stream such that it seamlessly blends with the real-world illumination. We demonstrate our method in a live setup, where Youtube videos are reenacted in real time.
Face2Face:实时人脸捕捉和再现RGB视频
我们提出了一种用于单目目标视频序列(例如Youtube视频)的实时面部再现的新方法。源序列也是单目视频流,用商品网络摄像头实时捕获。我们的目标是通过源演员将目标视频的面部表情动画化,并以逼真的方式重新渲染被操纵的输出视频。为此,我们首先通过基于非刚性模型的捆绑解决了从单目视频中恢复面部身份的约束不足问题。在运行时,我们使用密集的光度一致性测量来跟踪源视频和目标视频的面部表情。然后通过在源和目标之间快速有效的变形传递来实现再现。从目标序列中检索与重新定位表达最匹配的口腔内部,并扭曲以产生准确的匹配。最后,我们令人信服地在相应的视频流上重新渲染合成的目标面,使其与现实世界的照明无缝融合。我们在现场设置中演示了我们的方法,其中Youtube视频是实时重演的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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