Application of Mathematical Models in Graphic Design

IF 0.2 Q4 EDUCATION & EDUCATIONAL RESEARCH
Ivaylo Staribratov, Nikol Manolova
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引用次数: 1

Abstract

The article shares the practical experience in creating graphic design in the implementation of projects in the field of applied information technology. The creation of digital art is largely based on mathematical models and concepts that give a good perception of graphics, and it is scientifically justified. The STEAM approach is considered with the idea of the transdisciplinary level of integration between mathematics, graphic design and production practice in student education. For the development of projects like logo design, magazine cover and others, we use software specialized in the field of graphic design and computer graphics. For the realization of the considered projects, among which there are also awarded ones, we use CorelDRAW, Adobe InDesign and Desmos.
数学模型在平面设计中的应用
本文分享了在应用信息技术领域项目实施中创作平面设计的实践经验。数字艺术的创作很大程度上是基于数学模型和概念,这些模型和概念给人一种良好的图形感知,并且它是科学合理的。STEAM方法是在学生教育中结合数学、平面设计和生产实践的跨学科水平。对于logo设计、杂志封面等项目的开发,我们使用平面设计和计算机图形学领域的专业软件。我们使用了CorelDRAW, Adobe InDesign和Desmos来实现入围项目,其中也有获奖项目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Mathematics and Informatics
Mathematics and Informatics EDUCATION & EDUCATIONAL RESEARCH-
自引率
50.00%
发文量
40
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