Learning Body Shape and Pose from Dense Correspondences

Y. Yoshiyasu, L. Gamez
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引用次数: 2

Abstract

In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface, which can be annotated on in-the wild 2D images, and extract and aggregate 3D information from them. To do so, we propose a training strategy called ``deform-and-learn" where we alternate deformable surface registration and training of deep convolutional neural networks (ConvNets). Unlike previous approaches, our method does not require 3D pose annotations from a motion capture (MoCap) system or human intervention to validate 3D pose annotations.
从密集对应中学习体态和姿势
在本文中,我们解决了从2D图像数据集中学习3D人体姿势和身体形状的问题,而无需使用3D数据集(身体形状和姿势)。这个想法是利用图像点和体表之间的密集对应关系,可以在野外的2D图像上进行注释,并从中提取和聚合3D信息。为此,我们提出了一种称为“变形-学习”的训练策略,其中我们交替使用深度卷积神经网络(ConvNets)的可变形表面配准和训练。与以前的方法不同,我们的方法不需要来自动作捕捉(MoCap)系统的3D姿势注释或人工干预来验证3D姿势注释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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