A cash effect in ultimatum game experiments

Junyi Shen , Hiromasa Takahashi
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引用次数: 14

Abstract

This paper reports two experiments involving an ultimatum game, conducted in Japan. There were two treatments in each experiment, which we call the cash session and the point session. The cash session involves introducing cash into the procedure of the experiments. In other words, in a cash session, subjects made decisions while holding cash in their hands, versus having points or tokens as in most prior experiments. We found that, compared to the point sessions, proposers offered more and responders rejected less frequently in the cash sessions. This is evidence that a cash effect exists in ultimatum game experiments.

最后通牒博弈实验中的现金效应
本文报道了在日本进行的两个涉及最后通牒游戏的实验。每个实验有两种治疗方法,我们称之为现金治疗和积分治疗。现金环节包括在实验过程中引入现金。换言之,在现金会话中,受试者在手里拿着现金的情况下做出决定,而不是像之前的大多数实验那样拿着积分或代币。我们发现,与积分会议相比,在现金会议中,提议者提供的更多,而被拒绝的应答者更少。这是最后通牒游戏实验中存在现金效应的证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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