Making graph visualization a user-centered process

Q3 Computer Science
Weidong Huang , Jing Luo , Tomasz Bednarz , Henry Duh
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引用次数: 14

Abstract

Many problems in application domains deal with graphs. Graphs are often visualized into node-link diagrams for better understanding of them. Traditionally, graphs are visualized to meet some pre-defined quality metrics, or aesthetics. It is commonly agreed that graphs that are drawn based on aesthetics are more likely to be not only beautiful but also comprehensible. However, those aesthetics were originally proposed by researchers based on their intuitions from a designer’s perspective. Although some of them have been empirically validated, to produce truly user cognitively friendly visualizations,well-grounded cognitive theories and design guidelines are needed.

In this paper, we attempt to explore a cognitive approach that follows a user-centered process in visualizing graphs. We begin by proposing a graph visualization model, which is further conceptualized into a two-stage assessment cycle. It is argued that to provide effective cognitive support, it is essential to understand the cognitive process of a particular task in association with the attributes of the end user and the visual representation, and that to develop a set of design principles, what cognitive processes or graph reading strategies are involved should be part of evaluation. We materialized the model by reviewing the literature and providing relevant examples in the context of providing cognitive support and understanding cognitive process. We introduce theories from other disciplines such as perceptual and cognitive psychology, summarize methodologies that have been used in prior research, and discuss their implications for producing user-centered visualizations.

使图形可视化成为以用户为中心的过程
应用领域中的许多问题都与图有关。图形通常被可视化为节点链接图,以便更好地理解它们。传统上,图形是可视化的,以满足一些预定义的质量指标或美学。人们普遍认为,基于美学绘制的图形更有可能不仅美观,而且易于理解。然而,这些美学最初是由研究人员基于设计师的直觉提出的。尽管其中一些已经得到了经验验证,但要产生真正对用户认知友好的可视化效果,还需要有充分依据的认知理论和设计指南。在本文中,我们试图探索一种认知方法,该方法遵循以用户为中心的图形可视化过程。我们首先提出了一个图形可视化模型,该模型被进一步概念化为两个阶段的评估周期。有人认为,为了提供有效的认知支持,必须了解特定任务的认知过程与最终用户的属性和视觉表现相关联,并且为了制定一套设计原则,所涉及的认知过程或图形阅读策略应该是评估的一部分。在提供认知支持和理解认知过程的背景下,我们通过回顾文献并提供相关例子来具体化该模型。我们介绍了其他学科的理论,如感知心理学和认知心理学,总结了先前研究中使用的方法,并讨论了它们对产生以用户为中心的可视化的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Visual Languages and Computing
Journal of Visual Languages and Computing 工程技术-计算机:软件工程
CiteScore
1.62
自引率
0.00%
发文量
0
审稿时长
26.8 weeks
期刊介绍: The Journal of Visual Languages and Computing is a forum for researchers, practitioners, and developers to exchange ideas and results for the advancement of visual languages and its implication to the art of computing. The journal publishes research papers, state-of-the-art surveys, and review articles in all aspects of visual languages.
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