MAES: a ROS 2-compatible simulation tool for exploration and coverage algorithms

IF 0.8 Q4 ROBOTICS
Malte Z. Andreasen, Philip I. Holler, Magnus K. Jensen, Michele Albano
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引用次数: 0

Abstract

With the aim of allowing the efficient and realistic simulation of swarm algorithms for exploration and coverage, we present the tool Multi-Agent Exploration Simulator (MAES), which is an open-source physics-based discrete step multi-robot simulator. MAES features movement in a continuous 2D space, realistic physics based on the Unity framework, advanced visualization techniques such as heatmaps, custom wireless signal degradation, both randomly generated and custom user-provided maps, and a ROS (Robot Operating System) interface. This latter characteristic could allow to port the simulated algorithms to real-world robots. We present performance tests, conducted with rather modest hardware, showing that MAES is able to simulate up to 5 robots in ROSMode (using the ROS integration) and up to 120 robots in UnityMode (development performed directly into the C# Unity Editor). A usability test was conducted which hinted that the target audience of robotics researchers and developers is able to quickly install, setup, and use MAES for implementing simple robot logic.

MAES:一个ROS2兼容的探索和覆盖算法模拟工具
为了能够高效、真实地模拟用于探索和覆盖的群算法,我们提出了工具Multi-Agent探索模拟器(MAES),这是一个开源的基于物理的离散步骤多机器人模拟器。MAES的特点是在连续的2D空间中移动,基于Unity框架的逼真物理,高级可视化技术,如热图,自定义无线信号退化,随机生成和自定义用户提供的地图,以及ROS(机器人操作系统)界面。后一个特性可以允许将模拟的算法移植到真实世界的机器人。我们展示了用相当适中的硬件进行的性能测试,表明MAES能够在ROSMode中模拟多达5个机器人(使用ROS集成),在UnityMode中模拟多达120个机器人(直接在C#Unity Editor中进行开发)。进行了可用性测试,表明机器人研究人员和开发人员的目标受众能够快速安装、设置和使用MAES来实现简单的机器人逻辑。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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