A VR-based Learning Material for Anti-drug Education: Evaluation from Aspects of Motivation, Satisfaction, and Self-efficacy

IF 0.4 Q4 ENGINEERING, INDUSTRIAL
H. Suto, Yu-Jie Chen, Tien-Chi Huang
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引用次数: 0

Abstract

: Anti-drug education is one of the important and necessary educational activities for young people. In this paper, a virtual reality based (VR-based) material for learning anti-drug skills is proposed. By using the learning material, learners are exposed in a virtual unsafe drug situation, and can feel the dangerousness seriously to learn the harms and risks of drug abuse while improving their abilities to refuse drugs. In order to evaluate the proposed material, it was compared with video-based learning material which has the same contents with the VR-based learning material. Experiments were conducted and the results were analyzed from the aspects of effect on the users’ attitudes, users’ satisfaction, and anti-drug self-efficacy. As the result, it became clear that learners can learn effectively with the VR-based learning material more than with the video-based learning material.
基于虚拟现实的禁毒教育学习材料:从动机、满意度和自我效能感的角度进行评价
禁毒教育是青少年重要而必要的教育活动之一。本文提出了一种基于虚拟现实(VR-based)的禁毒技能学习材料。通过使用学习材料,使学习者置身于虚拟的不安全的毒品情境中,认真感受毒品的危险性,了解毒品滥用的危害和风险,提高拒绝毒品的能力。为了评价建议的材料,将其与视频学习材料进行比较,视频学习材料与vr学习材料的内容相同。从对吸毒者态度的影响、对吸毒者满意度的影响、对禁毒自我效能感的影响三个方面对实验结果进行分析。因此,很明显,学习者可以更有效地学习基于vr的学习材料比基于视频的学习材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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33.30%
发文量
18
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