The Phenomenon of Digital Art as a Means of Preservation of Cultural Heritage Works

IF 0.6 0 HUMANITIES, MULTIDISCIPLINARY
S. Kryvuts, O. Gonchar, A. Skorokhodova, Mykola Radomskyi
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引用次数: 2

Abstract

The constant development of multimedia technologies and, as a result, their rapid spread among countries around the world has been a general trend in digital art in the late twentieth and early twenty-first century. This phenomenon, as practice shows, comes out top among other creative activities. With the help of multimedia technologies it is possible to optimize multimedia systems in figurative and meaningful value relations. An important role here is given to the development of a unigue multimedia “language”, which harmoniously combines technical, creative and value-oriented components.This article presents an analysis of the use of the submersive method in solving scenario-design problems for the preservation of elements of cultural heritage through the use of 3D mapping and video projection in exhibition space design and for projections onto the facades of architectural landmarks. The content of such video projections and specific characteristics of the artistic imag-es they draw upon depend on the functional purpose of the context in which the interactive work is presented. There remains a need for greater scientific understanding of the phenomenon of in-teractive art, in the interests of improving professional design practices in the preservation of cul-tural heritage works.
数字艺术作为文化遗产保护手段的现象
多媒体技术的不断发展及其在世界各国的迅速传播已成为二十世纪末和二十一世纪初数字艺术的大趋势。实践表明,这种现象在其他创造性活动中最为突出。借助多媒体技术,可以优化多媒体系统的形象化和有意义的价值关系。在这里,开发一种独特的多媒体“语言”是一个重要的角色,它将技术、创意和价值导向的组成部分和谐地结合在一起。本文分析了通过在展览空间设计和建筑地标立面投影中使用3D地图和视频投影来解决文化遗产元素保护的场景设计问题的使用方法。这些视频投影的内容和它们所借鉴的艺术图像的具体特征取决于互动作品呈现的背景的功能目的。我们仍然需要对互动艺术现象有更大的科学理解,以改善保护文化遗产作品的专业设计实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.10
自引率
0.00%
发文量
13
审稿时长
45 weeks
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