Anthropomorphic design of robotic arm trajectories in assembly cells

Sinem Kuz, J. Bützler, C. Schlick
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引用次数: 6

Abstract

BACKGROUND: Anthropomorphism is attribution of human form or behavior to non-human agents. Its application in a robot increases occupational safety and user acceptance and reduces the mental effort needed to anticipate robot behavior. OBJECTIVE: The research question focuses on how the anthropomorphic trajectory and velocity profile of a virtual gantry robot affects the predictability of its behavior in a placement task. METHODS: To investigate the research question, we developed a virtual environment consisting of a robotized assembly cell. The robot was given human movements, acquired through the use of an infrared based motion capture system. The experiment compared anthropomorphic and constant velocity profiles. The trajectories were based on human movements of the hand-arm system. The task of the participants was to predict the target position of the placing movement as accurately and quickly as possible. RESULTS: Results show that the anthropomorphic velocity profile leads to a significantly shorter prediction time (α = 0.05). Moreover, the error rate and the mental effort were significantly less for the anthropomorphic velocity profile. Based on these findings, a speed-accuracy trade-off can be excluded. CONCLUSIONS: Participants were able to estimate and predict the target position of the presented movement significantly faster and more accurately when the robot was controlled by the human-like velocity profile.
装配单元中机械臂轨迹的拟人设计
背景:拟人化是将人的形态或行为归因给非人类的动因。它在机器人中的应用提高了职业安全性和用户接受度,并减少了预测机器人行为所需的脑力劳动。目的:研究虚拟龙门机器人的拟人化轨迹和速度轮廓如何影响其在放置任务中的行为可预测性。方法:为了调查研究问题,我们开发了一个由机器人装配单元组成的虚拟环境。机器人被赋予人类动作,通过使用基于红外的动作捕捉系统获得。实验比较了拟人化和匀速剖面。这些轨迹是基于人类手臂系统的运动。参与者的任务是尽可能准确和快速地预测放置运动的目标位置。结果:拟人化速度剖面显著缩短了预测时间(α = 0.05)。此外,拟人速度曲线的错误率和脑力劳动显著低于拟人速度曲线。基于这些发现,可以排除速度和精度之间的权衡。结论:当机器人被类人速度曲线控制时,参与者能够更快、更准确地估计和预测所呈现运动的目标位置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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