Airborne SAR Real-time Imaging Algorithm Design and Implementation with CUDA on NVIDIA GPU

Q2 Physics and Astronomy
Meng Da-di, Huang Yuxin, Shi Tao, Sun Rui, Liang Xiao-bo
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引用次数: 5

Abstract

Synthetic Aperture Radar (SAR) image processing requires a considerable amount of computational resources. Traditionally, this task runs on a workstation or a server based on Central Processing Units (CPUs) and is rather time-consuming, making real-time processing of SAR data impossible. Based on Compute Unified Device Architecture (CUDA) technology, a new plan for a SAR imaging algorithm operated on an NVIDIA Graphic Processing Unit (GPU) is proposed. The new proposal makes it possible for the data processing procedure and the CPU/GPU data exchange to execute concurrently, especially when the size of SAR data exceeds the total GPU global memory size. A multi-GPU is suitably supported by the new proposal, and all computational resources are fully exploited. It has been shown by an experiment on an NVIDIA K20C and INTEL E5645 that the proposed solution accelerates SAR data processing by tens of times. Consequently, a GPU based SAR processing system that embeds the proposed solution is much more efficient and portable, thereby making it qualified to be a real-time SAR data processing system. Experiments showed that SAR data can be processed in real-time at a rate of 36 megapixels per second by a K20C when the new solution is implemented.
基于NVIDIA GPU的CUDA机载SAR实时成像算法设计与实现
合成孔径雷达(SAR)图像处理需要大量的计算资源。传统上,该任务在工作站或基于中央处理单元(cpu)的服务器上运行,并且相当耗时,无法实时处理SAR数据。基于CUDA技术,提出了一种基于NVIDIA图形处理单元(GPU)的SAR成像算法的新方案。新方案使得数据处理过程和CPU/GPU数据交换可以并行执行,特别是当SAR数据的大小超过GPU全局内存的总大小时。新方案适当地支持多gpu,充分利用了所有的计算资源。在NVIDIA K20C和INTEL E5645上进行的实验表明,该方案将SAR数据处理速度提高了数十倍。因此,嵌入该方案的基于GPU的SAR处理系统具有更高的效率和可移植性,从而使其具有成为实时SAR数据处理系统的资格。实验结果表明,采用该方案后,K20C能够以每秒3600万像素的速度实时处理SAR数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
雷达学报
雷达学报 Physics and Astronomy-Instrumentation
CiteScore
4.10
自引率
0.00%
发文量
882
期刊介绍: Information not localized
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