Design for an Art Therapy Robot: An Explorative Review of the Theoretical Foundations for Engaging in Emotional and Creative Painting with a Robot

IF 2.4 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
M. Cooney, M. Menezes
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引用次数: 19

Abstract

Social robots are being designed to help support people’s well-being in domestic and public environments. To address increasing incidences of psychological and emotional difficulties such as loneliness, and a shortage of human healthcare workers, we believe that robots will also play a useful role in engaging with people in therapy, on an emotional and creative level, e.g., in music, drama, playing, and art therapy. Here, we focus on the latter case, on an autonomous robot capable of painting with a person. A challenge is that the theoretical foundations are highly complex; we are only just beginning ourselves to understand emotions and creativity in human science, which have been described as highly important challenges in artificial intelligence. To gain insight, we review some of the literature on robots used for therapy and art, potential strategies for interacting, and mechanisms for expressing emotions and creativity. In doing so, we also suggest the usefulness of the responsive art approach as a starting point for art therapy robots, describe a perceived gap between our understanding of emotions in human science and what is currently typically being addressed in engineering studies, and identify some potential ethical pitfalls and solutions for avoiding them. Based on our arguments, we propose a design for an art therapy robot, also discussing a simplified prototype implementation, toward informing future work in the area.
艺术治疗机器人的设计:探索用机器人进行情感和创造性绘画的理论基础
设计社交机器人是为了帮助人们在家庭和公共环境中获得幸福。为了解决越来越多的心理和情感问题,如孤独,以及人类医疗工作者的短缺,我们相信机器人也将在情感和创造性层面上与人们进行治疗,例如在音乐、戏剧、玩耍和艺术治疗中发挥有用的作用。在这里,我们关注的是后一种情况,即能够与人一起绘画的自主机器人。一个挑战是,理论基础非常复杂;我们才刚刚开始理解人类科学中的情感和创造力,这被描述为人工智能中非常重要的挑战。为了深入了解,我们回顾了一些关于机器人用于治疗和艺术的文献,潜在的互动策略,以及表达情感和创造力的机制。在此过程中,我们还建议将响应式艺术方法作为艺术治疗机器人的起点,描述我们对人类科学中情感的理解与目前工程研究中典型解决的问题之间的感知差距,并确定一些潜在的伦理陷阱和避免它们的解决方案。基于我们的论点,我们提出了一个艺术治疗机器人的设计,也讨论了一个简化的原型实现,为该领域的未来工作提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Multimodal Technologies and Interaction
Multimodal Technologies and Interaction Computer Science-Computer Science Applications
CiteScore
4.90
自引率
8.00%
发文量
94
审稿时长
4 weeks
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