Kinesthetic Imagination in Architecture: Design and Representation of Space

IF 0.1 4区 艺术学 0 ART
K. Andjelkovic
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引用次数: 1

Abstract

Histories of architecture have long-recognized the vital role of concepts, strategies and principles exchanged between architecture and film, which reconfigured their systems of knowledge and made this relationship rich. Nonetheless, film has been used mainly as an instrument of narration and representation in architecture, only rarely engaged in questioning how it affects the way we understand, think and design space. Some of the most recent architectural design practices have recognized that film, using its specific screen environment, can provide a source of new architectural imagination while contextualizing our kinesthetic experience of space. In this article, I will examine how kinesthetic imagination has informed architectural practice in relation to the established practices of architectural representation.
建筑中的动觉想象:空间的设计与表现
建筑史早就认识到建筑与电影之间的概念、策略和原则交流的重要作用,这重新配置了他们的知识体系,并使这种关系更加丰富。尽管如此,电影在建筑中主要被用作叙事和表现的工具,很少涉及质疑它如何影响我们理解、思考和设计空间的方式。最近的一些建筑设计实践已经认识到,电影利用其特定的屏幕环境,可以提供新的建筑想象力的来源,同时将我们对空间的动觉体验置于背景中。在这篇文章中,我将研究动觉想象是如何与建筑表现的既定实践相联系的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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