Development of Quizizz-Based Interactive Questions to Measure Scientific Reasoning Skills

A. Malik, Yusuf Setiawan, W. Setya
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引用次数: 1

Abstract

This study aims to determine the feasibility level, students' scientific reasoning abilities, and students' responses to the use of quizizz-based interactive questions in measuring students' scientific reasoning skills. This research method uses the 4D model (Define, Design, Development, and Dissemination). The results showed that quizizz-based interactive questions to measure scientific reasoning skills developed were declared very feasible by the validators at a percentage of 82.6%. The results of the percentage of students' scientific reasoning skills on conservation reasoning indicators are 25%, probabilistic reasoning 20.83%, proportional reasoning 8.33%, correlation reasoning 4.17%, variable reasoning 8.33%, and hypothesis-deductive reasoning 12.50 %. The question has positive response criteria as seen from the results of the assessment of students by 88% with very interesting interpretations. Thus, it can be concluded that quizizz-based interactive questions to measure scientific reasoning skills are very feasible to use and get a positive response from students.
基于测验的交互式问题的发展,以衡量科学推理能力
本研究旨在确定可行性水平,学生的科学推理能力,以及学生对使用基于测验的互动问题来衡量学生的科学推理能力的反应。本研究方法采用四维模型(定义、设计、开发、传播)。结果显示,82.6%的验证者认为基于测验的交互式问题非常可行,以衡量开发的科学推理技能。学生的科学推理能力在守恒推理指标中所占的比例依次为25%、概率推理20.83%、比例推理8.33%、相关推理4.17%、变量推理8.33%、假设演绎推理12.50%。从88%的学生的评价结果来看,这个问题的回答标准是积极的,而且解释非常有趣。因此,可以得出结论,基于测验的互动问题来衡量科学推理能力是非常可行的,并且得到了学生的积极反应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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