Il progetto “ceraNEApolis”: un sistema informativo cartografico delle produzioni ceramiche a Neapolis (IV a.C.-VII d.C.)

IF 0.4 N/A ARCHAEOLOGY
M. Amodio, S. Caldarone, R. Esposito, I. Faga, S. Febbraro, R. Laurenza, R. Pappalardo, R. Benoit, L. Pugliese
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引用次数: 0

Abstract

In the last few decades, urban archaeology in Naples has contributed to outline the history of the city. The discovery of a great amount of pottery gave information about the daily life of ancient Naples. It was therefore decided to draw up a thematic archaeological map of the ceramics finds to reconstruct their production and distribution from the 4th century B.C. to the 7th century A.D. The project ceraNEApolis consists of a pottery map linked to a bibliographic database, which will be made available online: a working tool for experts, useful to outline the cultural city stratification and to understand the Neapolitan archaeological sites through the material. It is useful in defining the topography of production (workshop, raw materials, and resources), distribution (communication routes, harbour, market), uses and consumption patterns (house, habitat, sacred areas, burials) in the city, even if lacking monumental evidence. It contributes to the reconstruction and analysis of the cultural and urban landscape, taking into account the geomorphological elements and the data contexts even in diachronic and transversal multi-disciplinary perspective. The analysis of some significant cases shows its validity also for potential alternative fruition. The integration of virtual reality systems is a possible extension also for the knowledge, enhancement, communication and use of cultural heritage.
“cerane波利斯”项目:位于尼阿波里斯的陶瓷生产地图信息系统(公元4年-公元7年)。
在过去的几十年里,那不勒斯的城市考古学勾勒出了这座城市的历史。大量陶器的发现提供了有关古代那不勒斯日常生活的信息。因此,他们决定绘制一幅陶瓷的主题考古地图,以重建公元前4世纪至公元7世纪的陶瓷生产和分布。ceraNEApolis项目包括一幅与书目数据库相连的陶器地图,该地图将在网上提供:这是专家的工作工具,有助于概述文化城市的分层,并通过这些材料了解那不勒斯的考古遗址。它有助于定义城市的生产地形(车间、原材料和资源)、分布(交通路线、港口、市场)、用途和消费模式(房屋、栖息地、圣地、墓地),即使缺乏纪念性证据。它有助于文化和城市景观的重建和分析,考虑到地貌因素和数据背景,甚至在历时和横向多学科的角度。一些重要案例的分析也表明了该方法对潜在替代结果的有效性。虚拟现实系统的整合也是文化遗产的认识、增强、传播和利用的可能延伸。
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来源期刊
CiteScore
0.60
自引率
50.00%
发文量
0
审稿时长
40 weeks
期刊介绍: From the outset, the aim was to initiate an open and continuous exchange of information among different countries, thus prompting the creation of an international Scientific Committee. Representatives of the major Italian and foreign institutes interested in archaeological computing agreed to become members. A qualified Editorial board also assures a continuous flow of information and a profitable exchange of data. The journal covers three distinct parts. The first considers methodological approaches: it collects articles concerning theoretical aspects of archaeological computing as well as reports on programmes conducted by dedicated international institutions. The main section contains articles on various computer applications, such as databases, Geographical Information Systems, quantitative methods, expert systems, computer graphics, image processing, multimedia and web tools. A section is also dedicated to the automatic processing of documentary sources. The third aspect of the journal is characterised by book reviews and bibliographic news, with the aim to provide readers with an up-to-date source of documentation. Special thematic issues and Conference Proceedings have also been included.
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