Advanced 3D Modeling System Utilizing Photogrammetric Techniques

Vladyslav V. Vdovychenko, V. Zosimov
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引用次数: 0

Abstract

This paper considers approaches and principles of building the 3D modeling system based on photogrammetry principles. It also describes integration with Object Capture, developed by Apple, as an example of technology that allows creating 3D models of real-world objects using a set of photos. Additionally, the article describes the approach to creating client-server applications, which will provide potential users with a convenient interface for interacting with the system.
先进的3D建模系统利用摄影测量技术
本文探讨了基于摄影测量原理的三维建模系统的构建方法和原理。它还描述了与苹果(Apple)开发的物体捕捉(Object Capture)的集成,作为一个技术示例,该技术允许使用一组照片创建现实世界物体的3D模型。此外,本文还描述了创建客户机-服务器应用程序的方法,这将为潜在用户提供与系统交互的方便界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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16
审稿时长
24 weeks
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