Predicting ratings of perceived exertion in Australian football players: methods for live estimation

Q2 Computer Science
D. Carey, K-L. Ong, M. Morris, J. Crow, K. Crossley
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引用次数: 16

Abstract

Abstract The ability of machine learning techniques to predict athlete ratings of perceived exertion (RPE) was investigated in professional Australian football players. RPE is commonly used to quantifying internal training loads and manage injury risk in team sports. Data from global positioning systems, heart-rate monitors, accelerometers and wellness questionnaires were recorded for each training session (n=3398) from 45 professional Australian football players across a full season. A variety of modelling approaches were considered to investigate the ability of objective data to predict RPE. Models were compared using nested cross validation and root mean square error (RMSE) on RPE predictions. A random forest model using player normalised running and heart rate variables provided the most accurate predictions (RMSE ± SD = 0.96 ± 0.08 au). A simplification of the model using only total distance, distance covered at speeds between 18-24 km·h−1, and the product of total distance and mean speed provided similarly accurate predictions (RMSE ± SD = 1.09 ± 0.05 au), suggesting that running distances and speeds are the strongest predictors of RPE in Australian football players. The ability of non-linear machine learning models to accurately predict athlete RPE has applications in live player monitoring and training load planning.
预测澳大利亚足球运动员的运动强度:现场估计方法
摘要在澳大利亚职业足球运动员中研究了机器学习技术预测运动员感知运动(RPE)评级的能力。RPE是团队运动中常用的内训负荷量化和损伤风险管理方法。来自全球定位系统、心率监测器、加速度计和健康问卷的数据记录了45名澳大利亚职业足球运动员在整个赛季中的每次训练(n=3398)。考虑了多种建模方法来研究客观数据预测RPE的能力。使用嵌套交叉验证和RPE预测的均方根误差(RMSE)对模型进行比较。随机森林模型使用玩家规范化的跑步和心率变量提供了最准确的预测(RMSE±SD = 0.96±0.08 au)。将模型简化后,只使用总距离、速度在18-24 km·h−1之间所覆盖的距离以及总距离和平均速度的乘积提供了同样准确的预测(RMSE±SD = 1.09±0.05 au),这表明跑步距离和速度是澳大利亚足球运动员RPE的最强预测因子。非线性机器学习模型准确预测运动员RPE的能力在实时运动员监控和训练负荷规划中得到了应用。
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来源期刊
International Journal of Computer Science in Sport
International Journal of Computer Science in Sport Computer Science-Computer Science (all)
CiteScore
2.20
自引率
0.00%
发文量
4
审稿时长
12 weeks
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