Pioneras

IF 0.7 Q3 COMMUNICATION
Phillip Penix-Tadsen
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引用次数: 1

Abstract

This oral and written history examines three generations of pioneering women game developers from Argentina, Uruguay, and Chile—the South American region known as the Southern Cone. Each of the individuals interviewed—Marcela Nievas, Sofía Battegazzore, Maureen Berho, and Martina Santoro—offers insight on female leadership over three generations of precipitous growth in regional game development. Together, their personal and professional trajectories demonstrate how the embodied and material conditions of game production condition diverse histories of game development, challenging universalizing myths of a global game industry in which “anybody can make games.” At the same time, these four developers' histories working outside the conventional centers of the global game industry reflect the transformative role of women developers and game designers across the Global South in shaping three generations of global game culture.
先锋
这段口述和书面的历史考察了来自阿根廷、乌拉圭和智利的三代先锋女性游戏开发者,这些地区被称为南锥体。接受采访的每个人——marcela Nievas, Sofía Battegazzore, Maureen Berho和Martina santoro——都提供了关于区域游戏开发中三代女性领导力的见解。总之,他们的个人和职业轨迹展示了游戏制作的具体条件和物质条件如何影响了游戏开发的不同历史,挑战了“任何人都可以制作游戏”的全球游戏产业的普遍神话。与此同时,这四位开发者在全球游戏产业传统中心之外的工作经历反映了全球南方女性开发者和游戏设计师在塑造三代全球游戏文化方面的变革作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Feminist Media Histories
Feminist Media Histories Arts and Humanities-History
CiteScore
0.70
自引率
0.00%
发文量
18
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