Using the Humanoid Robot KASPAR to Autonomously Play Triadic Games and Facilitate Collaborative Play Among Children With Autism

Joshua Wainer, B. Robins, F. Amirabdollahian, K. Dautenhahn
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引用次数: 174

Abstract

This paper presents a novel design, implementation, and first evaluation of a triadic, collaborative game involving the humanoid robot, kinesics and synchronization in personal assistant robotics (KASPAR), playing games with pairs of children with autism. Children with autism have impaired social communication and social interaction skills which make it difficult for them to participate in many different forms of social and collaborative play. Our proof-of-concept 10-week, long term study demonstrates how a humanoid robot can be used to foster and support collaborative play among children with autism. In this work, KASPAR operates fully autonomously, and uses information on the state of the game and behavior of the children to engage, motivate, encourage, and advise pairs of children playing an imitation game. Results are presented from a first evaluation study which examined whether having pairs of children with autism play an imitative, collaborative game with a humanoid robot affected the way these children would play the same game without the robot. Our initial evaluation involved six children with autism who each participated in 23 controlled play sessions both with and without the robot, using a specially designed imitation-based collaborative game. In total 78 play sessions were run. Detailed observational analyses of the children's behaviors indicated that different pairs of children with autism showed improved social behaviors in playing with each other after they played as pairs with the robot KASPAR compared to before they did so. These results are encouraging and provide a proof-of-concept of using an autonomously operating robot to encourage collaborative skills among children with autism.
利用类人机器人KASPAR自主玩三合一游戏并促进自闭症儿童的合作游戏
本文提出了一种新的设计,实现,并首次评估了一个涉及个人助理机器人(KASPAR)中的人形机器人,运动学和同步的三合一协作游戏,与成对的自闭症儿童一起玩游戏。自闭症儿童的社会沟通和社会互动技能受损,这使他们难以参与许多不同形式的社会和合作游戏。我们为期10周的概念验证,长期研究展示了如何使用人形机器人来培养和支持自闭症儿童之间的合作游戏。在这项工作中,KASPAR完全自主地运行,并使用有关游戏状态和儿童行为的信息来参与,激励,鼓励和建议成对玩模仿游戏的儿童。第一项评估研究的结果是,让自闭症儿童与类人机器人一起玩模仿的协作游戏,是否会影响这些儿童在没有机器人的情况下玩同样游戏的方式。我们的初步评估涉及6名自闭症儿童,他们每个人都参加了23次有机器人和没有机器人的受控游戏,使用了一个专门设计的基于模仿的协作游戏。总共进行了78次游戏。对儿童行为的详细观察分析表明,在与机器人KASPAR成对玩耍后,与之前相比,不同对自闭症儿童在相互玩耍时表现出了改善的社会行为。这些结果令人鼓舞,并提供了使用自主操作机器人来鼓励自闭症儿童协作技能的概念验证。
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来源期刊
IEEE Transactions on Autonomous Mental Development
IEEE Transactions on Autonomous Mental Development COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-ROBOTICS
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