An exploratory study for the impact of video-induced positive moods on ideation

IF 1.2 Q4 ENGINEERING, MANUFACTURING
Shogo Masaya, K. Fujii, Kazunori Watanabe, Chao Chen, Liang Hai, Jiawei Zhang, Tomoyuki Ohkubo, H. Murakoshi, Yuta Hirose
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引用次数: 0

Abstract

ABSTRACT This paper examines the impact of positive moods induced by video content on creativity in ideation. Previous studies have shown that positive moods can promote ideation with originality and diversity and videos that promote feelings happiness or relaxation can induce positive feelings as visual stimuli. Building upon these findings, in this study, we developed an online experimental system and conducted experiments on ideation under the following four stimulus conditions: 1) no stimulus, 2) text stimulus, 3) image stimulus and 4) video stimulus. The experiment was designed using alternate uses task, and the participants’ performance on ideation was then compared with their performance in the presence of each stimulus from the perspective of enhancing creativity. The results demonstrated that video-induced stimuli promoting happiness or relaxation exhibited a relatively high potential to enhance ideation with originality.
视频诱发的积极情绪对思维影响的探索性研究
摘要本研究考察了视频内容诱发的积极情绪对创意能力的影响。先前的研究表明,积极的情绪可以促进创造性和多样性的想法,而促进感觉快乐或放松的视频可以作为视觉刺激诱导积极的感觉。在此基础上,本研究开发了一个在线实验系统,在以下四种刺激条件下进行了思维实验:1)无刺激、2)文本刺激、3)图像刺激和4)视频刺激。实验采用交替使用任务设计,从提高创造力的角度比较不同刺激条件下被试在创意方面的表现。结果表明,促进快乐或放松的视频刺激表现出较高的增强创造性思维的潜力。
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来源期刊
CiteScore
3.80
自引率
27.80%
发文量
15
期刊介绍: The International Journal of Design Creativity and Innovation is an international publication that provides a forum for discussing the nature and potential of creativity and innovation in design from both theoretical and practical perspectives. Design creativity and innovation is truly an interdisciplinary academic research field that will interest and stimulate researchers of engineering design, industrial design, architecture, art, and similar areas. The journal aims to not only promote existing research disciplines but also pioneer a new one that lies in the intermediate area between the domains of systems engineering, information technology, computer science, social science, artificial intelligence, cognitive science, psychology, philosophy, linguistics, and related fields. The journal covers, but is not restricted to, the following topics: ·Theories on Design Creativity and Innovation ·Cognition of Design Creativity ·Innovative Process ·Inventive Process ·Analogical Reasoning for Design Creativity and Innovation ·Design Synthesis ·Method and Tools for Design Creativity and Innovation ·Representation of Design Creativity and Innovation ·Education for Design Creativity and Innovation ·Concept Generation and Inspiration.
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