Stackelberg Strategies for Network Design Games

Q3 Mathematics
A. Fanelli, M. Flammini, L. Moscardelli
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引用次数: 3

Abstract

We consider the network-design game introduced by Anshelevich et al. in which n source–destination pairs must be connected by n respective players equally sharing the cost of the used links. It is well known that the price of anarchy for this class of games may be as large as n. One approach for reducing this bound is that of resorting to the Stackelberg model, in which for a subset of at most ⌊αn⌋ coordinated players, with 0⩽α⩽1, communication paths inducing better equilibria are fixed. In this paper we show the effectiveness of Stackelberg strategies by providing optimal and nearly optimal bounds on the performance achievable by such Stackelberg strategies. In particular, in contrast to previous works, we are also able to provide Stackelberg strategies computable in polynomial time and lowering the price of anarchy from n to . Most of the results are extended to the case in which each player aims at connecting k>2 nodes of the network.
网络设计游戏的Stackelberg策略
我们考虑由Anshelevich等人引入的网络设计博弈,其中n个源-目的对必须由n个各自的参与者平均分担所使用链路的成本来连接。众所周知,这类博弈的无政府状态的代价可能与n一样大。减少这一界限的一种方法是求助于Stackelberg模型,在该模型中,对于最多⌊αn⌋协调参与者的子集,0≤α≤1,诱导更好均衡的通信路径是固定的。本文通过给出Stackelberg策略所能达到的性能的最优和近最优边界,证明了Stackelberg策略的有效性。特别是,与以往的工作相比,我们还能够提供可在多项式时间内计算的Stackelberg策略,并将无政府状态的价格从n降低到。大多数结果被推广到每个玩家的目标是连接网络的k>2个节点的情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Internet Mathematics
Internet Mathematics Mathematics-Applied Mathematics
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