{"title":"The Cost of War: Attachment and MMO Gamers' Online and Offline Relationships","authors":"Alicia Limke-McLean","doi":"10.1017/jrr.2018.14","DOIUrl":null,"url":null,"abstract":"Abstract This study examined attachment styles, online behaviours, offline relationships, and sexuality of individuals engaged in a popular massive multiplayer online (MMO) game (Game of War: Fire Age). 178 players currently involved in romantic relationships completed surveys for in-game currency. Time spent gaming predicted less time with others, less relationship satisfaction, more relationship uncertainty, more sexual anxiety, and more external sexual control. However, attachment avoidance partially mediated the relationship between time spent online gaming and time spent with immediate family and friends; relationship satisfaction; self-partner, and relationship uncertainty; sexual anxiety; and external sexual control.","PeriodicalId":37757,"journal":{"name":"Journal of Relationships Research","volume":"9 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2018-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1017/jrr.2018.14","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Relationships Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1017/jrr.2018.14","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Psychology","Score":null,"Total":0}
引用次数: 2
Abstract
Abstract This study examined attachment styles, online behaviours, offline relationships, and sexuality of individuals engaged in a popular massive multiplayer online (MMO) game (Game of War: Fire Age). 178 players currently involved in romantic relationships completed surveys for in-game currency. Time spent gaming predicted less time with others, less relationship satisfaction, more relationship uncertainty, more sexual anxiety, and more external sexual control. However, attachment avoidance partially mediated the relationship between time spent online gaming and time spent with immediate family and friends; relationship satisfaction; self-partner, and relationship uncertainty; sexual anxiety; and external sexual control.
期刊介绍:
This innovative journal provides researchers and practitioners with access to quality, interdisciplinary, peer-reviewed articles covering the entire range of fields associated with personal, intimate, organizational and family, and social relationships, development, training and analysis of human relationship skills across the life-span. Originally an initiative of the Psychology of Relationships Interest Group of the Australian Psychological Society, the journal became independent within its first year with the intention of publishing papers from the full array of researchers of relationship. The journal features an experienced and eclectic international Editorial Board and is international in its reach. There is a special emphasis on contributions from Asia, including the subcontinent and Pacific regions but the journal welcomes papers from all other parts of the world.