Relational pluralism, organizational status, and the adoption of collegiate varsity esports programs in the US

IF 3.6 2区 教育学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM
Landy Di Lu, Kathryn Heinze, Hua Gong
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引用次数: 0

Abstract

ABSTRACT

Research question

Sport management scholars often draw on institutional theory to examine the adoption of new approaches among sport organizations, but understanding of variation in innovation adoption remains limited. Using a relational perspective to better account for the complexity of the institutional environment, we examine the following questions in the context of esports: how do organizations’ ties to different entities across the field affect the adoption of innovations in sport? And how are these relationships shaped by organizational status?

Research methods

Our sample includes 1274 universities and colleges in the U.S. We used event history analysis to investigate the influence of ties to field-level interest associations (i.e. athletic associations) and local-level peer networks (i.e. athletic conferences, state community settings) on organizational adoption of collegiate varsity esports programs. We also examined the moderating role of organizational status (i.e. university/college ranking). With respect to model selection, we used the Cox proportional hazard model.

Results and findings

Results show that interest associations and local peer networks have a significant effect on the establishment of varsity esports programs. Additionally, organizational status moderates the influence of different relational ties (i.e. interest associations and peers) on esports adoption.

Implications

: This study contributes to the institutional literature on innovation adoption in sport by revealing how relational pluralism and organizational status affect the adoption of new sport programs.

关系多元化,组织地位,以及美国大学大学电子竞技项目的采用
体育管理学者经常利用制度理论来研究体育组织对新方法的采用,但对创新采用的变化的理解仍然有限。使用关系视角来更好地解释制度环境的复杂性,我们在电子竞技的背景下研究了以下问题:组织与不同实体的联系如何影响体育创新的采用?这些关系又是如何受到组织地位的影响的?研究方法我们的样本包括美国的1274所大学和学院。我们使用事件历史分析来调查与领域层面的兴趣协会(即体育协会)和地方层面的同行网络(即体育会议,州社区设置)的联系对大学代表队电子竞技项目的组织采用的影响。我们还研究了组织地位(即大学/学院排名)的调节作用。在模型选择方面,我们使用了Cox比例风险模型。结果与发现结果表明,兴趣关联和本地同伴网络对大学电子竞技项目的建立有显著影响。此外,组织地位调节了不同关系关系(即兴趣协会和同伴)对电子竞技采用的影响。启示:本研究通过揭示关系多元化和组织地位如何影响新体育项目的采用,为体育创新采用的制度文献做出了贡献。
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来源期刊
European Sport Management Quarterly
European Sport Management Quarterly HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
7.80
自引率
11.80%
发文量
51
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