MVP-Human Dataset for 3-D Clothed Human Avatar Reconstruction From Multiple Frames

Xiangyu Zhu;Tingting Liao;Xiaomei Zhang;Jiangjing Lyu;Zhiwen Chen;Yunfeng Wang;Kan Guo;Qiong Cao;Stan Z. Li;Zhen Lei
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Abstract

In this paper, we consider a novel problem of reconstructing a 3D clothed human avatar from multiple frames, independent of assumptions on camera calibration, capture space, and constrained actions. We contribute a large-scale dataset, Multi-View and multi-Pose 3D human (MVP-Human in short) to help address this problem. The dataset contains 400 subjects, each of which has 15 scans in different poses and 8-view images for each pose, providing $6,000 3\text{D}$ scans and 48,000 images in total. In addition, a baseline method that takes multiple images as inputs, and generates a shape-with-skinning avatar in the canonical space, finished in one feed-forward pass is proposed. It first reconstructs the implicit skinning fields in a multi-level manner, and then the image features from multiple images are aligned and integrated to estimate a pixel-aligned implicit function that represents the clothed shape. With the newly collected dataset and the baseline method, it shows promising performance on 3D clothed avatar reconstruction. We release the MVP-Human dataset and the baseline method in https://github.com/TingtingLiao/MVPHuman , hoping to promote research and development in this field.
基于MVP-Human数据集的多帧三维穿衣服人头像重建
在本文中,我们考虑了一个新的问题,即从多帧重建一个3D穿衣服的人类化身,独立于相机校准,捕获空间和约束动作的假设。我们提供了一个大规模的数据集,多视图和多姿态3D人体(简称MVP-Human)来帮助解决这个问题。该数据集包含400个主题,每个主题有15个不同姿势的扫描和每个姿势的8视图图像,总共提供6,000个3\text{D}$扫描和48,000个图像。此外,提出了一种以多幅图像为输入,在规范空间中生成带蒙皮形状的虚拟形象的基线方法,该方法在一次前馈过程中完成。该方法首先对隐式蒙皮场进行多层次重建,然后对多幅图像的特征进行对齐和整合,估计出一个像素对齐的隐式函数,该函数表示服装的形状。利用新收集的数据集和基线方法,在三维服装角色重建中显示出良好的性能。我们在https://github.com/TingtingLiao/MVPHuman上发布了MVP-Human数据集和基线方法,希望能促进这一领域的研究和发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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