Xiangyu Zhu;Tingting Liao;Xiaomei Zhang;Jiangjing Lyu;Zhiwen Chen;Yunfeng Wang;Kan Guo;Qiong Cao;Stan Z. Li;Zhen Lei
{"title":"MVP-Human Dataset for 3-D Clothed Human Avatar Reconstruction From Multiple Frames","authors":"Xiangyu Zhu;Tingting Liao;Xiaomei Zhang;Jiangjing Lyu;Zhiwen Chen;Yunfeng Wang;Kan Guo;Qiong Cao;Stan Z. Li;Zhen Lei","doi":"10.1109/TBIOM.2023.3276901","DOIUrl":null,"url":null,"abstract":"In this paper, we consider a novel problem of reconstructing a 3D clothed human avatar from multiple frames, independent of assumptions on camera calibration, capture space, and constrained actions. We contribute a large-scale dataset, Multi-View and multi-Pose 3D human (MVP-Human in short) to help address this problem. The dataset contains 400 subjects, each of which has 15 scans in different poses and 8-view images for each pose, providing \n<inline-formula> <tex-math>$6,000 3\\text{D}$ </tex-math></inline-formula>\n scans and 48,000 images in total. In addition, a baseline method that takes multiple images as inputs, and generates a shape-with-skinning avatar in the canonical space, finished in one feed-forward pass is proposed. It first reconstructs the implicit skinning fields in a multi-level manner, and then the image features from multiple images are aligned and integrated to estimate a pixel-aligned implicit function that represents the clothed shape. With the newly collected dataset and the baseline method, it shows promising performance on 3D clothed avatar reconstruction. We release the MVP-Human dataset and the baseline method in \n<uri>https://github.com/TingtingLiao/MVPHuman</uri>\n, hoping to promote research and development in this field.","PeriodicalId":73307,"journal":{"name":"IEEE transactions on biometrics, behavior, and identity science","volume":"5 4","pages":"464-475"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE transactions on biometrics, behavior, and identity science","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/10125586/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper, we consider a novel problem of reconstructing a 3D clothed human avatar from multiple frames, independent of assumptions on camera calibration, capture space, and constrained actions. We contribute a large-scale dataset, Multi-View and multi-Pose 3D human (MVP-Human in short) to help address this problem. The dataset contains 400 subjects, each of which has 15 scans in different poses and 8-view images for each pose, providing
$6,000 3\text{D}$
scans and 48,000 images in total. In addition, a baseline method that takes multiple images as inputs, and generates a shape-with-skinning avatar in the canonical space, finished in one feed-forward pass is proposed. It first reconstructs the implicit skinning fields in a multi-level manner, and then the image features from multiple images are aligned and integrated to estimate a pixel-aligned implicit function that represents the clothed shape. With the newly collected dataset and the baseline method, it shows promising performance on 3D clothed avatar reconstruction. We release the MVP-Human dataset and the baseline method in
https://github.com/TingtingLiao/MVPHuman
, hoping to promote research and development in this field.