The minimal AR authoring approach: Validation in a real assembly scenario

IF 8.2 1区 计算机科学 Q1 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Enricoandrea Laviola, Antonio Emmanuele Uva, Michele Gattullo
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引用次数: 0

Abstract

This work aims to validate the “minimal AR” authoring approach in a real industrial assembly scenario. It focuses on optimizing visual assets in Augmented Reality (AR) work instructions. The design of AR assembly documentation is influenced by three main variables: work instructions, affordance (dependent on equipment components and operator capabilities), and AR signifiers (combination of visual assets with their properties). In this study, we fixed the instruction complexity while exploring the relationship between affordance and AR signifiers. First, we set up a focus group of 10 experts in AR technical documentation to extract guidelines for the design of minimal AR signifiers for assembly instructions with a variable affordance. Then, we validated these guidelines through an industrial case study involving 34 participants in four assembly tasks. We verified if the candidate minimal AR signifier, obtained using the proposed guidelines, corresponded to the minimal AR signifier established by users. The results showed that in 33% of the cases, users exploited the candidate minimal AR signifier to accomplish the task successfully. Beyond the minimal AR signifier, an additional one conveying the notification about the task success must always be provided to ensure failure by those operators with reduced capabilities. We also found that, in 29% of the cases, users needed less information than the candidate minimal AR signifier due to their higher capabilities. However, as expected, this condition leads users to make more errors than with the candidate minimal AR signifier. Moreover, the study confirms that AR signifiers with redundant information or attractive appearance, such as animated product models, are unnecessary to improve task comprehension. Still, animations could be beneficial in reinforcing understanding when object properties are difficult to detect.

最小的AR创作方法:在真实的组装场景中进行验证
这项工作旨在验证真实工业装配场景中的“最小AR”创作方法。它专注于优化增强现实(AR)工作指令中的视觉资产。AR装配文档的设计受三个主要变量的影响:作业指导书、可供性(取决于设备组件和操作员能力)和AR能指(视觉资产及其属性的组合)。在本研究中,我们在探讨可供性与AR能指之间的关系的同时,固定了教学复杂性。首先,我们成立了一个由10名AR技术文档专家组成的焦点小组,以提取具有可变可供性的装配指令的最小AR能指设计指南。然后,我们通过一项工业案例研究验证了这些指南,该研究涉及四项装配任务中的34名参与者。我们验证了使用所提出的指南获得的候选最小AR能指是否与用户建立的最小AR能表示相对应。结果表明,在33%的情况下,用户利用候选最小AR能指成功完成了任务。除了最小AR符号外,还必须始终提供一个额外的符号来传达任务成功的通知,以确保那些能力下降的操作员失败。我们还发现,在29%的情况下,由于用户的能力更高,他们需要的信息比候选的最小AR能指更少。然而,正如预期的那样,这种情况会导致用户比候选最小AR能指犯更多的错误。此外,该研究证实,具有冗余信息或有吸引力外观的AR能指,如动画产品模型,对于提高任务理解是不必要的。尽管如此,当对象属性难以检测时,动画可能有助于加强理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computers in Industry
Computers in Industry 工程技术-计算机:跨学科应用
CiteScore
18.90
自引率
8.00%
发文量
152
审稿时长
22 days
期刊介绍: The objective of Computers in Industry is to present original, high-quality, application-oriented research papers that: • Illuminate emerging trends and possibilities in the utilization of Information and Communication Technology in industry; • Establish connections or integrations across various technology domains within the expansive realm of computer applications for industry; • Foster connections or integrations across diverse application areas of ICT in industry.
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