The Development of a Flibook-Based Interactive E-Module to Facilitate Sequences and Series Learning Process for 10th-Grade

Muhammad Afan Bisri, A. Wintarti, S. Fiangga
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Abstract

The use of textbooks during the learning process makes it less interactive because textbooks only focus on presenting content and neglect the motivation and activities of their users. This study aims to describe the development process of a flipbook-based interactive E-module to facilitate the independent series and sequences learning process and to determine its validity, practicality, and effectiveness. The development of the E-module used the Plomp design research model, which consists of 3 phases: preliminary research, prototyping phase, and assessment phase. The quality of the developed E-module refers to valid, practical, and effective criteria. The results of this study are 1) in the preliminary research, an analysis of needs and problems, a review of the literature, and create a conceptual framework were conducted; 2) in the prototyping phase, designing and developing the E-module using Flip PDF Professional software and testing the validity of the content & media were conducted, the content validity test scored 97.33% (very valid), the construct (media) validity test scored 91.16% (very valid); 3) in the assessment phase, practicality and effectiveness tests were conducted for 1 class of 10th-grade students, the practicality test scored 78.04% (practical), and the effectiveness test got an average N-gain score of 0.7 (high level of effectiveness). Thus, the developed E-module has valid, practical, and effective criteria to facilitate independent series and sequences learning processes.
基于Flibook的交互式电子模块的开发,以促进十年级的序列和系列学习过程
在学习过程中使用教科书使其互动性降低,因为教科书只注重呈现内容,而忽视了用户的动机和活动。本研究旨在描述基于动画书的交互式电子模块的开发过程,以促进独立的系列和序列学习过程,并确定其有效性、实用性和有效性。电子模块的开发采用了Plomp设计研究模型,该模型包括三个阶段:初步研究、原型设计和评估阶段。开发的电子模块的质量是指有效、实用和有效的标准。本研究的结果是:1)在前期研究中,对需求和问题进行了分析,对文献进行了综述,并建立了概念框架;2) 在原型设计阶段,使用Flip PDF Professional软件设计和开发了电子模块,并对内容和媒体的有效性进行了测试,内容有效性测试得分为97.33%(非常有效),结构(媒体)有效性测试分数为91.16%(非常有效);3) 在评估阶段,对1班10年级学生进行了实践性和有效性测试,实践性测试得分为78.04%(实践性),有效性测试平均N增益得分为0.7(有效性水平高)。因此,所开发的E模块具有有效、实用和有效的标准来促进独立的序列和序列学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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24 weeks
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