Introduction to the Special Issue on 3D Methodologies in Mediterranean Archaeology

Q1 Arts and Humanities
Matthew Notarian
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引用次数: 0

Abstract

This issue brings together several papers originally presented at the 2019 annual meeting of the Archaeological Institute of America in a panel entitled, “Three-Dimensional Archaeology Comes of Age.” This collection takes stock of a decade’s worth of groundbreaking transformation in archaeological practices with a focus on the ancient Mediterranean. Over this time, a subtle transition has occurred in which contentious debates over the value and practicality of 3D tools, such as photogrammetry, 3D scanning, 3D reconstruction, and virtual reality (VR), have given way to an emergent consensus that these constitute a new and important class of recording and heuristic instruments. Rather than seek to cover this fundamental shift in a comprehensive matter, this issue presents a characteristic cross-section of current archaeological research-based on three-dimensional computational methodologies. The content cuts across some 3,000 years of Mediterranean archaeology, from the Aegean Bronze Age to the later Roman Empire, underlining the discipline-wide impact of this methodological revolution. It seeks to shed light on how digital tools are transforming not just the ways we record data, but the very questions archaeologists ask of this information and how this will shape methodological and analytical trends in the next decade and beyond.
地中海考古三维方法论特刊简介
本期汇集了最初在美国考古研究所2019年年会上发表的几篇论文,题为“三维考古的时代到来”。本期综述了十年来考古实践的突破性变革,重点关注古地中海。在这段时间里,发生了一个微妙的转变,在这个转变中,关于摄影测量、3D扫描、3D重建和虚拟现实(VR)等3D工具的价值和实用性的争议已经让位于一种新的共识,即这些工具构成了一类新的重要记录和启发式工具。这一问题并没有试图全面地涵盖这一根本性转变,而是呈现了当前基于三维计算方法的考古研究的一个特色横截面。内容涵盖了从爱琴海青铜时代到后来的罗马帝国约3000年的地中海考古,强调了这场方法论革命对整个学科的影响。它试图揭示数字工具如何改变我们记录数据的方式,以及考古学家对这些信息提出的问题,以及这将如何塑造未来十年及以后的方法和分析趋势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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