POGREŠNA KVALIFIKACIJA UGOVORNOG ODNOSA : JEDAN OD BROJNIH IZVORA NESIGURNOSTI RADA U INDUSTRIJI VIDEOIGARA

IF 0.2 Q4 LAW
Pravni Vjesnik Pub Date : 2023-04-01 DOI:10.25234/pv/24450
Karla Kotulovski
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引用次数: 0

Abstract

Working in the video game industry is associated with many uncertainties, since the legal position of the worker depends on whether the work is performed on the basis of a civil law contract (self-employment) or employment contract (employment relationship). Considering that labour law imposes numerous legal obligations on an employer to protect the worker as the weaker contractual party (due to subordinate position and economic dependence of the worker in relation to the employer), an employer often deliberately practices fraudulent (unlawful) contracting of work. The article draws upon an in-depth analysis of this creative economy sector. The author critically deals with identified weaknesses and risks of precariousness that workers are exposed to and offers possible alternatives for consideration without examining the effectiveness of legal solutions of individual EU member states, but leaning towards the example of good practice on the Croatian videogame market.
不正确的合同质量负担:视频行业不安全的众多来源之一
在电子游戏行业工作有很多不确定性,因为工人的法律地位取决于工作是基于民法合同(自营职业)还是雇佣合同(雇佣关系)。考虑到劳动法规定雇主有许多法律义务保护工人作为较弱的合同方(由于工人相对于雇主的从属地位和经济依赖性),雇主经常故意实施欺诈(非法)的工作合同。本文对创意经济部门进行了深入分析。作者批判性地处理了工人面临的已发现的弱点和不稳定风险,并提供了可能的替代方案供考虑,而没有考察个别欧盟成员国法律解决方案的有效性,而是倾向于克罗地亚电子游戏市场良好做法的例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
0.40
自引率
0.00%
发文量
15
审稿时长
10 weeks
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