{"title":"HOUSE OF CARDS: EL “CONTINENTE” EAMES EN UNA BARAJA DE CARTAS","authors":"N. Villalobos","doi":"10.12795/PPA.2019.I20.05","DOIUrl":null,"url":null,"abstract":"RESUMEN Los juguetes despiertan a menudo el interes de los arquitectos. Numerosos autores reconocidos los han empleado en diferentes momentos de la historia para expresar de forma sintetica un determinado ideario arquitectonico, por lo que su analisis desde la actualidad permite comprender facilmente el contexto del que surgieron. Charles y Ray Eames encabezan la lista de arquitectos fascinados por los juguetes: los coleccionaban, los exhibian y tambien los disenaban para producirlos en serie. Uno de los juguetes mas innovadores y comercialmente exitosos que crearon fue la House of Cards: una baraja de cartas impresas con motivos graficos o fotografias que se encajaban entre si mediante seis ranuras para conformar varias estructuras tridimensionales. El pequeno objeto condensa conceptos presentes en todo su trabajo: el juego como objeto y como metodologia, el cambio de escala y el proceso de trabajo concatenado, lo individual en lo seriado, la importancia de lo cotidiano, de la coleccion y de la fotografia, el uso de la imagen multiple, el origen de la obra como regalo, la celebracion permanente y la conexion de la vida con el arte. El articulo se propone asi desarrollar los rasgos mas caracteristicos de la obra de los Eames a traves de este atractivo objeto, mostrar su influencia en otros autores y obras, y rescatarlo de su extenso legado como metodo creativo y laboratorio de experimentacion para futuras arquitecturas. SUMMARY Toys often arouse the interest of architects. Many recognized authors have used them at different times in history to express in a synthetic way a certain architectural ideology, so its analysis from the present allows us to easily understand the context from which it emerged. Charles and Ray Eames top the list of architects fascinated by toys: they collected them, exhibited them, and also designed them to produce them in series. One of the most innovative and commercially successful toys they created was the House of Cards: a deck of playing cards, printed with graphic motifs or photographs, that fit together with six slots to form several three-dimensional structures. The small object condenses concepts present in all their work: the game, as object and as methodology, the change of scale and the process of concatenated work, the particular in the mass produced, the importance of the everyday, of the collection and photography, the use of the multiple image, the origin of the work as a gift, the permanent celebration, and the connection of life with art. The article aims to develop the most characteristic features of the Eames’ work through this attractive object, showing its influence on other authors and works, and rescuing it from their extensive legacy as a creative method and experimentation laboratory for future architecture.","PeriodicalId":52067,"journal":{"name":"Proyecto Progreso Arquitectura","volume":" ","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2019-05-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proyecto Progreso Arquitectura","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.12795/PPA.2019.I20.05","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
RESUMEN Los juguetes despiertan a menudo el interes de los arquitectos. Numerosos autores reconocidos los han empleado en diferentes momentos de la historia para expresar de forma sintetica un determinado ideario arquitectonico, por lo que su analisis desde la actualidad permite comprender facilmente el contexto del que surgieron. Charles y Ray Eames encabezan la lista de arquitectos fascinados por los juguetes: los coleccionaban, los exhibian y tambien los disenaban para producirlos en serie. Uno de los juguetes mas innovadores y comercialmente exitosos que crearon fue la House of Cards: una baraja de cartas impresas con motivos graficos o fotografias que se encajaban entre si mediante seis ranuras para conformar varias estructuras tridimensionales. El pequeno objeto condensa conceptos presentes en todo su trabajo: el juego como objeto y como metodologia, el cambio de escala y el proceso de trabajo concatenado, lo individual en lo seriado, la importancia de lo cotidiano, de la coleccion y de la fotografia, el uso de la imagen multiple, el origen de la obra como regalo, la celebracion permanente y la conexion de la vida con el arte. El articulo se propone asi desarrollar los rasgos mas caracteristicos de la obra de los Eames a traves de este atractivo objeto, mostrar su influencia en otros autores y obras, y rescatarlo de su extenso legado como metodo creativo y laboratorio de experimentacion para futuras arquitecturas. SUMMARY Toys often arouse the interest of architects. Many recognized authors have used them at different times in history to express in a synthetic way a certain architectural ideology, so its analysis from the present allows us to easily understand the context from which it emerged. Charles and Ray Eames top the list of architects fascinated by toys: they collected them, exhibited them, and also designed them to produce them in series. One of the most innovative and commercially successful toys they created was the House of Cards: a deck of playing cards, printed with graphic motifs or photographs, that fit together with six slots to form several three-dimensional structures. The small object condenses concepts present in all their work: the game, as object and as methodology, the change of scale and the process of concatenated work, the particular in the mass produced, the importance of the everyday, of the collection and photography, the use of the multiple image, the origin of the work as a gift, the permanent celebration, and the connection of life with art. The article aims to develop the most characteristic features of the Eames’ work through this attractive object, showing its influence on other authors and works, and rescuing it from their extensive legacy as a creative method and experimentation laboratory for future architecture.